Sorry, friends. ZoC is discontinued. See https://ozkriff.github.io/2017-08-17--devlog.html
Precompiled binaries for linux, win and osx: https://github.com/ozkriff/zoc/releases
ZoC is a turn-based hexagonal strategy game written in Rust.
Core game features are:
- advanced fog of war
- slot system (single tile fits multiple units)
- reaction fire (xcom-like)
- morale and suppression
Videos:
- AI, reaction fire and sectors (2016.06.08): https://youtu.be/hI6YmZeuZ3s
- transporter, roads (2016.08.07): https://youtu.be/_0_U-h1KCAE
- smoke, water and bridges (2016.08.20): https://youtu.be/WJHkuWwAb7A
Basic game assets are stored in a separate repo: https://github.com/ozkriff/zoc_assets
Run make assets (or git clone https://github.com/ozkriff/zoc_assets assets) to download them.
make or cargo build.
make run or cargo run or ./target/zoc.
For instructions on setting up your environment see https://github.com/tomaka/android-rs-glue#setting-up-your-environment.
Then just: make android_run - this will build .apk, install and run it.
ZoC is distributed under the terms of both the MIT license and the Apache License (Version 2.0).
See LICENSE-APACHE and LICENSE-MIT for details.