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7sage.com
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A simple 2D game engine for rapid prototyping with Lua, featuring live reload and cross-platform export; this repo is a mirror and development happens at: https://codeberg.org/brettchalupa/usagi
webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
Native WebGPU implementation based on wgpu-core
A cross-platform, safe, pure-Rust graphics API.
zed-industries / superpowers
Forked from obra/superpowersAn agentic skills framework & software development methodology that works.
Official Elixir Language Server Protocol implementation
A 5-20x faster experimental Homebrew alternative
Disassembly of the ZX Spectrum game Mercenary
Odin 2D game library. Beginner friendly and easy to modify.
A latency-hating emulator of: the Acorn Electron, BBC Micro and Archimedes, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 a…
Full stack Elixir web framework that intelligently compiles Elixir client-side code to JavaScript
Umka: a statically typed embeddable scripting language
Visualize Erlang/Elixir Nodes On The Command Line
Minimal modern efficient cross platform 2D graphics painter in C
A faster code formatter for GDScript and Godot 4
Godot template and component-based framework for 2D games.
Unshackled from the tyranny of schemas, a not-so-static site generator
A frontend-independent IDE "smartness" server for Elixir. Implements the "Language Server Protocol" standard and provides debugger support via the "Debug Adapter Protocol"
Torus bridges Ecto and PostgreSQL, simplifying building search queries.
A blueprint for creating games from scratch in Odin, without drowning in engine programming tech hell.
A standalone, specification-compliant, OAuth2 server written in Golang.