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Yonsei University
- Seoul, South Korea
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06:32
(UTC +09:00) - https://namul2.github.io/
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Spirit-v1.5: A Robotic Foundation Model by Spirit AI
ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.
moojink / openvla-oft
Forked from openvla/openvlaFine-Tuning Vision-Language-Action Models: Optimizing Speed and Success
Multi-Joint dynamics with Contact. A general purpose physics simulator.
LeIsaac provides teleoperation functionality in IsaacLab using the SO101Leader (LeRobot), including data collection, data conversion, and subsequent policy training.
NVIDIA Cosmos is an open platform of world models, datasets, and tools that enables developers to build Physical AI for robots, autonomous vehicles, smart infrastructure, and more.
Isaac Lab API, powered by MuJoCo-Warp, for RL and robotics research
StarVLA: A Lego-like Codebase for Vision-Language-Action Model Developing
NVIDIA Isaac Sim™ is an open-source application on NVIDIA Omniverse for developing, simulating, and testing AI-driven robots in realistic virtual environments.
Introduction to the Panthera-HT robotic arm
Official implementation of Tuna-2: Pixel Embeddings Beat Vision Encoders for Unified Understanding and Generation
Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. This includes: Decoupled WBC models used in NVIDIA Isaac-Gr00t, Gr0…
GR00T-VisualSim2Real: Open-source sim-to-real framework for humanoid visual loco-manipulation. Train in simulation, deploy zero-shot on real robots with RGB + proprioception for tasks like pick-and…
Adversarial skill embeddings for training reusable controllers for physically simulated characters.
A Comprehensive Workflow for Humanoid Loco-Manipulation Learning
Official implementation of Kimodo, a kinematic motion diffusion model for high-quality human(oid) motion generation.
[CoRL 2025] TWIST: Teleoperated Whole-Body Imitation System
[ECCV 2026] Fast SAM 3D Body: Accelerating SAM 3D Body for Real-Time Full-Body Human Mesh Recovery
[ICRA 2026] GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIST.
A high-fidelity, open-source robotics simulator integrating Unreal Engine's photorealistic rendering with MuJoCo's precision physics.
[CVPR 2026] Pixio: a capable vision encoder dedicated to dense prediction, simply by pixel reconstruction
A collection of useful datasets for robotics and computer vision
A curated, domain-organized list of robotics benchmarks—manipulation, locomotion, navigation, HRI, safety, simulation—summarized in concise, comparable tables.