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A powerful trait system for Godot Engine, making composition and behavior reuse effortless.
A complete Javascript environment for creating homebrew applications and games on PlayStation 2.
A raycaster that renders to random dot stereogram
Real-time autostereogram with a shader using the depth map, plus a light test 3D environment
A framework for ad hoc JSON data analysis, shareable server-less reports and dashboards
A language for WebGPU that makes writing shaders easier
XGPU is an extendable library for WebGPU that provides a higher-level, easy-to-use interface for building rendering engines or processing numeric data. It handles automatic data binding, buffer ali…
Web application allowing you to try out Slang in your browser
A language server implementation for WGSL and WESL
Language Server for WGSL (WebGPU Shading Language)
Example on how to use wesl reflection together with timefold
A blazingly fast, ecs powered game engine for the web
A WebGPU Shading Language parser and reflection library for Javascript.
Describe binary structures with full TypeScript support. Encode and decode into pure JavaScript objects.
[CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
📦+🦀=
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript