Fix TextField selection stuck when target stops mouseUp propagation#2871
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Tutez64 wants to merge 1 commit into
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Fix TextField selection stuck when target stops mouseUp propagation#2871Tutez64 wants to merge 1 commit into
Tutez64 wants to merge 1 commit into
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Register stage_onMouseUp in capture phase so selection cleanup runs before target-phase listeners call stopImmediatePropagation(). Without this, MOUSE_MOVE stays active and text keeps selecting after release, which differs from Flash behavior.
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Summary
Fixes a Flash/AIR parity issue where
TextFieldtext selection could remain in a "mouse drag" state after the button was released.When application code adds a target-phase
mouseUplistener on aTextFieldand callsstopImmediatePropagation()(a pattern used in Flash UIs to isolate clicks from gameplay), OpenFL'sstage_onMouseUphandler never ran because it was registered on the stage in the bubble phase. The stageMOUSE_MOVElistener was never removed, so moving the pointer continued to extend the selection withoutbuttonDown.AIR did not show this behavior with the same listener setup.
Fix
Register and remove
stage_onMouseUpwithuseCapture = trueso selection teardown runs during the capture phase, before target listeners can stop propagation.Repro
OpenFLTextFieldMouseUpCaptureRepro.zip