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An open source re-implementation of RollerCoaster Tycoon 2 🎢
Diablo build for modern operating systems
Diablo devolved - magic behind the 1996 computer game
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
Single-header dependency-free BVH construction and traversal library.
Real time Physically Based Rendering on the CPU using AVX512
A series of progressive implementations based on the Permadi raycasting tutorial