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Starred repositories

39 stars written in GLSL
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C++ examples for the Vulkan graphics API

GLSL 11,883 2,201 Updated Apr 11, 2026

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 3,317 213 Updated Mar 24, 2026

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,412 655 Updated Mar 13, 2026

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 2,182 195 Updated Mar 7, 2026

The open collection of GL Transitions

GLSL 2,064 322 Updated Apr 4, 2026

Convert ShaderToy to Unity HLSL/CG

GLSL 1,497 203 Updated Feb 7, 2021

glsl photoshop blending modes. glslify formatted.

GLSL 1,109 124 Updated Jun 23, 2022

Godot - Realistic Water Shader

GLSL 881 61 Updated Mar 29, 2024

Renders sky colors with Rayleigh and Mie scattering.

GLSL 630 48 Updated May 20, 2020

Minify and obfuscate GLSL or HLSL code

GLSL 559 47 Updated Apr 5, 2026

Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your personnal or commercial projects

GLSL 438 44 Updated Oct 4, 2018

Water Shader Prototype for Godot

GLSL 360 50 Updated Jun 3, 2020

This is accompanying code for our JCGT / I3D paper, "A Dataset and Explorer for 3D Signed Distance Functions (SDF)".

GLSL 276 14 Updated Jul 20, 2022

Visualize 3d/4d hyperbolic honeycombs and Boyd-Maxwell sphere packings.

GLSL 269 10 Updated Dec 26, 2025

One stop shop for getting started with SPIR-V.

GLSL 241 17 Updated Mar 24, 2026

A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.

GLSL 228 16 Updated Sep 3, 2025

TexGraph public folder content with nodes json descriptors and shaders.

GLSL 155 18 Updated Oct 28, 2022

a helper to work with raymarching in THREE.js

GLSL 149 10 Updated Nov 20, 2015
GLSL 144 5 Updated Jan 5, 2022

Experiment with generating clouds in real time on low end computer

GLSL 133 12 Updated Sep 21, 2019

Offline font tuning/bitmap generation via shaders

GLSL 79 8 Updated Jun 29, 2025

Atmoshperic scatter in Unity

GLSL 75 14 Updated Jan 30, 2022

Step into the worlds of Shadertoy with an Oculus Rift.

GLSL 73 13 Updated May 3, 2016

Water rending with sum of sines on with low poly style through flat shading. Tested on Unity 5.3.5f1

GLSL 44 14 Updated Apr 18, 2017

A WebGL friendly port of Mercury's hg_sdf library (http://mercury.sexy/hg_sdf)

GLSL 41 3 Updated Jan 10, 2016

Some Voxel/Mesh stuff made with SdfMesher

GLSL 26 2 Updated May 15, 2022

(NO LICENSE YET) The TDM Seascape Shadertoy shader ported to godot: https://www.shadertoy.com/view/Ms2SD1

GLSL 25 1 Updated Mar 10, 2021

An attempt to recreate this tutorial: http://fire-face.com/personal/water/ in Godot

GLSL 25 3 Updated Apr 22, 2019
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