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Modern docking framework for Java Swing
A fast entity component system (ECS) for C & C++
Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx
💠 Single-file glTF 2.0 loader and writer written in C99
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
found and rescued from code.google.com
The WPF-based text editor component used in SharpDevelop
Steamless is a DRM remover of the SteamStub variants. The goal of Steamless is to make a single solution for unpacking all Steam DRM-packed files. Steamless aims to support as many games as possible.
Project in High Performance Computer Graphics (3rd place) at LTH by Theodor Lundqvist, Jiuming Zeng and Jintao Yu.
An early development version of the GigaVoxels library.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Windows kernel hacking framework, driver template, hypervisor and API written on C++
PCI Express DIY hacking toolkit for Xilinx SP605. This repository is also home of Hyper-V Backdoor and Boot Backdoor, check readme for links and info
GPU font rendering from vector outlines demonstration
Houdini Engine Plugin for Unreal Engine.
Buildroot, making embedded Linux easy. Note that this is not the official repository, but only a mirror. The official Git repository is at https://gitlab.com/buildroot.org/buildroot/. Do not open i…
x86 PC emulator and x86-to-wasm JIT, running in the browser
A TypeScript-like language for WebAssembly.
Optimizer and compiler/toolchain library for WebAssembly
Rust VST3 and CLAP plugin framework and plugins - because everything is better when you do it yourself