Highlights
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An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
A Python framework for accelerated simulation, data generation and spatial computing.
Generate any location from the real world in Minecraft with a high level of detail.
Software rendering engine with PBR. Built from scratch on C++.
Convenient, high-performance RGB color and position control for console output
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
📝 CodeEdit App for macOS – Elevate your code editing experience. Open source, free forever.
petermost / Sourcetrail
Forked from CoatiSoftware/SourcetrailSourcetrail - free and open-source interactive source explorer
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Personal hobby project to experiment with various rendering techniques.
Cross-platform C++ example for WebGPU and Dawn
A short guide on how to connect to WSL through SSH from a Mac
A rewrite of MCP to provide support for many versions of Minecraft which were never supported by original MCP
MCP-Reborn is an MCP (Mod Coder Pack) for Minecraft for making modded clients and researching its code. (1.13-1.21.4)
My bespoke, multipurpose class; designed for general use in LaTeX documents.
Interactive roadmaps, guides and other educational content to help developers grow in their careers.
🔗 Some useful websites for programmers.
Curated list of project-based tutorials
Coding articles to level up your development skills
A collection of learning resources for curious software engineers
Master programming by recreating your favorite technologies from scratch.
Master the command line, in one page
A collection of (mostly) technical things every software developer should know about