Skip to content
View amerkoleci's full-sized avatar
🎯
Focusing
🎯
Focusing

Sponsors

@Gavin-Williams
@Luaancz
@Gitii
@JRBowman
@MarcioAB
@LittleCodingFox
@Roderik11
@cfeied
Private Sponsor

Block or report amerkoleci

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A low-level, cross-platform .NET graphics library. Vulkan, D3D11, OpenGL, OpenGL ES.

C# 19 3 Updated Apr 19, 2026

Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).

C# 341 19 Updated Apr 7, 2026

An implementation of the Slug text rasterization algorithm in Metal

Objective-C++ 58 3 Updated Apr 5, 2026

Effector brings extensible Skia-backed custom effects to Avalonia

C# 17 2 Updated Apr 16, 2026

GPU acelerated text rendering library for MonoGame build on the Slug algorithm

C# 28 4 Updated Apr 12, 2026

a game framework for threejs for vibe coding maxxing

TypeScript 214 37 Updated Apr 18, 2026

5 days game engine

C++ 172 14 Updated Mar 24, 2026

Reference code for the Slug Algorithm.

HLSL 1,322 66 Updated Apr 15, 2026

The next generation of Titan

C# 9 Updated Mar 25, 2025

C# bindings for SDL3 (https://github.com/libsdl-org/SDL)

C# 165 31 Updated Mar 20, 2026

SharpYaml is a high-performance .NET YAML parser, emitter, and object serializer - NativeAOT ready.

C# 384 67 Updated Mar 29, 2026

The render portion of Sample Viewer (glTF-Sample-Viewer)

JavaScript 84 13 Updated Apr 13, 2026
C++ 440 75 Updated Feb 26, 2026

A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.

TypeScript 5,760 401 Updated Apr 18, 2026

Universal Presentation Framework

C# 18 3 Updated Sep 2, 2024

General purpose pluggable XAML compiler with no runtime dependencies.

C# 395 67 Updated Feb 24, 2026

Using Avalonia controls inside Stride for UI rendering.

C# 9 1 Updated Apr 7, 2026

Advanced Open Source C++ Game Engine with multi-threaded Vulkan rendering

C++ 409 20 Updated Apr 19, 2026

High performance serialization infrastructure for C#.

C# 74 3 Updated Feb 25, 2026

Freefall is an experimental game engine written in C# with Direct3D 12, built entirely with Google Antigravity.

C# 3 Updated Mar 28, 2026

A property edit control in Avalonia like DevExpress's PropertyGridControl.

C# 324 39 Updated Apr 17, 2026

Practical generic programming for .NET

C# 266 16 Updated Apr 15, 2026

A docking layout system.

C# 1,400 150 Updated Apr 18, 2026

Zenith.NET is a modern, cross-platform graphics and compute library for .NET. It provides a unified GPU programming interface supporting DirectX12, Metal, and Vulkan backends.

C# 130 8 Updated Apr 16, 2026

Friction Graphics

C++ 1,541 52 Updated Apr 16, 2026

ShareX is a free and open-source application that enables users to capture or record any area of their screen with a single keystroke. It also supports uploading images, text, and various file type…

C# 36,194 3,641 Updated Apr 19, 2026

A cross-platform and lightweight, code-first .NET GUI framework aimed at NativeAOT.

C# 339 21 Updated Apr 16, 2026

COCOS 4

C++ 1,193 190 Updated Apr 15, 2026

Sedulous without the excessive over-engineering

Beef 12 Updated Mar 31, 2026
Next