Stars
ECS framework for Unity with full game state serialization, input recording/playback, and Burst/Jobs support
An open-source windows defender manager. Now you can disable windows defender permanently.
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Firebase API (Auth, Analytics, Messaging, Remote Config, Storage, Installations and etc.) for WebGL games made by Unity Engine. Based on Firebase JS SDK 12.9.0 version.
A Docker container for running a Hytale dedicated game server with automatic updates
A VSCode extension that provides common developer tools directly in code editor
Watches radarr, sonarr, lidarr, readarr and whisparr download queues and removes downloads if they become stalled or no longer needed.
Android TV and Fire TV Client for Jellyfin
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
An all-in-one command line utility for the Unity Game Engine
Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).
Path Tracing with Unity RayTracing Shader
NobodyWho is an inference engine that lets you run LLMs locally and efficiently on any device.
EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's classic OOP with powerful data-oriented patterns, without for…
🔌 WebSocket client for Unity/MonoGame/Godot Mono - with no external dependencies (WebGL, Native, Android, iOS, UWP)
Voxel diffusion AI for Minecraft
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
TextMeshPro + SpriteAtlas integration tool for Unity
Command and Conquer: Generals - Zero Hour
A fork of FluentAssertions controlled by the community.