Stars
Google's Engineering Practices documentation
The agent harness performance optimization system. Skills, instincts, memory, security, and research-first development for Claude Code, Codex, Opencode, Cursor and beyond.
A complete computer science study plan to become a software engineer.
🎮 🎲 A wonderful list of Game Development resources.
Project N.O.M.A.D, is a self-contained, offline survival computer packed with critical tools, knowledge, and AI to keep you informed and empowered—anytime, anywhere.
AI agents running research on single-GPU nanochat training automatically
A complete AI agency at your fingertips - From frontend wizards to Reddit community ninjas, from whimsy injectors to reality checkers. Each agent is a specialized expert with personality, processes…
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager
Code generation tool to create type safe wrapper for Unity3D's Animator API.
Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timelines.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Google Drive SDK for the Unity game engine
A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.
Path creation asset for Unity game development
Json.NET is a popular high-performance JSON framework for .NET
A tool based on mono-tools' Gendarme, to provide analysis rules dedicated to Unity's assemblies
Procedural Noise Shader Routines compatible with WebGL
SMF (.mid) file importer for Unity Timeline
Amazon Creators API (Amazon Product Advertising Client)