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high-performance rendering backend (C++, Python, C#, Java)
A C++ library for reading, writing, creating and modifying Microsoft Excel® (.xlsx) files.
C++ header-only library to make declarative UIs for wxWidgets.
XMAPEDIT is an Open Source extended version of original Blood map editor
variar / klogg
Forked from nickbnf/gloggReally fast log explorer based on glogg project
A modern c++ implementation of the msgpack spec. - msgpack.org[C++17]
A C++ header-only HTTP/HTTPS server and client library
UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
Termix is a web-based server management platform with SSH terminal, tunneling, and file editing capabilities.
C17-based extended standard library, cross-language type system, and unit testing framework targeting Dreamcast, Gamecube, PSP, PSVita, Windows, Mac, Linux, Android, iOS, and WebAssembly.
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 10+ years o…
Shpoike / Quakespasm
Forked from ericwa/QuakespasmExtra bloaty junk to modernise stuff a bit.
timbergeron / QSS-M
Forked from Shpoike/QuakespasmQSS-M, a port of ID Software's original Quake, evolved from Quake 1.09 to Fitzquake, Quakespasm, Quakespasm Spiked, and now Quakespasm Spiked Multiplayer. NetQuake competitive multiplayer clients b…
QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
QuakeC Code Releases of Quake 1 Main Game by id Software
This is the official GitHub mirror for the FTEQW project.
The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
Win32 + OpenGL demo of artifact‑free, high‑FPS window resizing/moving using a background render thread (C port of Jai example).
Colorizing text editor for ImGui