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RocksDB/LevelDB inspired key-value database in Go
Build vector tilesets from large collections of GeoJSON features.
Pyramids of map tiles in a single file on static storage
🪺 A simple, clean, customizable Hugo theme
Flexible tool to build planet-scale vector tilesets from OpenStreetMap data fast
A fast algorithm for finding the pole of inaccessibility of a polygon (in JavaScript and C++)
Build vector tilesets from large collections of GeoJSON features.
A flexible web-based editor, converter, visualization tool, for geospatial data
Embedded key-value store for read-heavy workloads written in Go
moss - a simple, fast, ordered, persistable, key-val storage library for golang
A library for drawing on maps that supports Mapbox, MapLibre, Google Maps, OpenLayers and Leaflet out the box
Lightweight vector map rendering + labeling and symbology for Leaflet
A performant binary encoding for geographic data based on flatbuffers
Martinez-Rueda polygon clipping algorithm, does boolean operation on polygons (multipolygons, polygons with holes etc): intersection, union, difference, xor
The simplest, highest-throughput Python interface to S3, GCS & Azure Storage, powered by Rust.
Basemap PMTiles generation and cartographic styles for OpenStreetMap data and more
Boolean operations on polygons (union, intersection, difference, xor)
Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.
Single-file executable tool for working with PMTiles archives
A vector tile, terrain and city 3d model builder and CLI exporter. Consider using its fully integrated user interface at https://www.halfmaps.io
Joerd can be used to download, merge and generate tiles from digital elevation data
Fast and simple key/value store written using Go's standard library
High performance Zstandard decompression in a pure JavaScript, 8kB package
Public terrain tiles for interactive web map visualizations