-
NVIDIA Research
- Seattle, WA
- caelan.github.io
- https://orcid.org/0000-0002-6474-1276
- @caelangarrett
- in/caelan-garrett-85197977
- All languages
- Batchfile
- C
- C#
- C++
- CMake
- CSS
- Common Lisp
- Cuda
- Cython
- Dockerfile
- G-code
- GAP
- Go
- HTML
- Java
- JavaScript
- Julia
- Jupyter Notebook
- Linear Programming
- MATLAB
- Makefile
- Mathematica
- OpenSCAD
- PDDL
- PostScript
- Prolog
- Python
- Roff
- Ruby
- Rust
- SAS
- SCSS
- Sass
- Scala
- Shell
- Starlark
- TeX
- TypeScript
- Wolfram Language
Starred repositories
AprilTag is a visual fiducial system popular for robotics research.
AprilTag Detection and Pose Estimation Library for C, C++ and Python
[CVPR 2023] BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects
Official repo for GraspGen: A Diffusion-based Framework for 6-DOF Grasping
Isaac Lab - Arena is a robotics simulation framework that enhances NVIDIA Isaac Lab by providing a composable, scalable system for creating diverse simulation environments and evaluating robot lear…
Official Repo for TiPToP: A Modular Open-Vocabulary Planning System for Robotic Manipulation
nv-caelan / IsaacLab
Forked from isaac-sim/IsaacLabUnified framework for robot learning built on NVIDIA Isaac Sim
Get up and running with the Gemini API in under 5 minutes (with Python)
The official Python library for the OpenAI API
Agent skills that make AI coding assistants write production-grade robotics software. ROS1, ROS2, design patterns, SOLID principles, and testing — for Claude Code, Cursor, Copilot, and any SKILL.md…
Temporal Planning with Samplers for GPU-Accelerated Multi-Arm Task and Motion Planning & Scheduling
Python interface to the AgileX Piper arms, wrapping the piper_sdk.
The developer-first platform for scaling complex Physical AI workloads across heterogeneous compute—unifying training GPUs, simulation clusters, and edge devices in a simple YAML
ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.
[NeurIPS 2025] LabUtopia: High-Fidelity Simulation and Hierarchical Benchmark for Scientific Embodied Agents
Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. This includes: Decoupled WBC models used in NVIDIA Isaac-Gr00t, Gr0…
Open-sourced code for "HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit".
Modular Reinforcement Learning (RL) library (implemented in PyTorch, JAX, and NVIDIA Warp) with support for Gymnasium/Gym, NVIDIA Isaac Lab, MuJoCo Playground and other environments
CSDecomp implements GPU-accelerated collision checking for generating approximate convex decompositions of robot configuration space.
Modern robot motion planning library based on Pinocchio.