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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator

C++ 3,223 536 Updated Jun 16, 2026

s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games

C# 6,282 625 Updated Jun 17, 2026

气象相关书籍

Jupyter Notebook 171 151 Updated Mar 24, 2019

Some simple vulkan examples.

C++ 857 102 Updated Sep 18, 2021

Mesh optimization library that makes meshes smaller and faster to render

C++ 7,769 639 Updated Jun 17, 2026

The Modern Vulkan Cookbook published by Packt

C++ 256 34 Updated Aug 24, 2025

The main repository for the FidelityFX SDK.

C++ 1,697 331 Updated Mar 23, 2026

MSAA and Temporal AA Sample

C++ 346 44 Updated Mar 20, 2021

A path tracer in 300 lines of C++

C++ 339 19 Updated Jan 21, 2019

A modern open source rendering engine for animation and visual effects

C++ 2,296 350 Updated Jun 11, 2026

Awesome list of resources for Game Engine Development.

1,371 98 Updated Jun 16, 2026

OpenGL C++ Graphics Engine

C++ 623 42 Updated Jun 12, 2026

A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 10+ years o…

C++ 3,052 266 Updated Jun 17, 2026

C++ open source 3D game engine

C++ 1,229 74 Updated Apr 6, 2024

基于 Cocos Creator 3.x 版本开发的游戏框架,此项目为 Oops Framework 教程项目,如果使用框架制作游戏项目可下载 oops-game-kit 游戏项目模板开发。

TypeScript 719 141 Updated Apr 12, 2026

🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal

C++ 962 62 Updated Mar 16, 2026

3D Graphics Rendering Cookbook, published by Packt.

C++ 1,111 160 Updated May 29, 2026

Global Illumination using Spherical Harmonics

C 91 15 Updated Jan 13, 2021

3D Procedural Game Engine Using OpenGL

C++ 1,394 110 Updated Jun 17, 2026

Physical based rendering with Vulkan using glTF 2.0 models

C++ 1,178 142 Updated Apr 5, 2026

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,215 214 Updated Jun 17, 2026

Nori: an educational ray tracer

C++ 904 190 Updated Apr 23, 2026

This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

C++ 1,051 135 Updated Oct 5, 2025

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…

C++ 9,392 2,497 Updated Jun 17, 2026

Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"

PHP 488 59 Updated Apr 15, 2019

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,619 616 Updated Jun 14, 2026

Node-based Visual Programming Toolbox

Python 12,796 1,211 Updated Jun 17, 2026

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce G…

C++ 659 67 Updated Feb 14, 2026

A modern C++ game engine. Realtime ray tracing, clustered shading, visual editor, C# scripting and more

C++ 537 27 Updated Jun 15, 2026
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