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General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor
Fast CUDA matrix multiplication from scratch
Sioyek is a PDF viewer with a focus on textbooks and research papers
๐ฆ OWL: Optimized Workforce Learning for General Multi-Agent Assistance in Real-World Task Automation
A procedural Blender pipeline for photorealistic training image generation
Continuous Remeshing For Inverse Rendering
[CVPR 2025] StdGEN: Semantic-Decomposed 3D Character Generation from Single Images
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
Solve Visual Understanding with Reinforced VLMs
ๅธฎๅฉไฝ ้่ฟUE5่ฎฟ้ฎๆฌๅฐ้จ็ฝฒ็DeepSeek-r1,ๆต่ฏ็ๆฌๆไปถ,ๅ่ฝๅฎๅไธญ
Zero Bubble Pipeline Parallelism
Efficient Triton Kernels for LLM Training
Infinite Photorealistic Worlds using Procedural Generation
A PyTorch re-implementation of Neural Radiance Fields
This repository showcases various advanced techniques for Retrieval-Augmented Generation (RAG) systems. Each technique has a detailed notebook tutorial.
๐ค ๐๐ฒ๐ฎ๐ฟ๐ป for ๐ณ๐ฟ๐ฒ๐ฒ how to ๐ฏ๐๐ถ๐น๐ฑ an end-to-end ๐ฝ๐ฟ๐ผ๐ฑ๐๐ฐ๐๐ถ๐ผ๐ป-๐ฟ๐ฒ๐ฎ๐ฑ๐ ๐๐๐ & ๐ฅ๐๐ ๐๐๐๐๐ฒ๐บ using ๐๐๐ ๐ข๐ฝ๐ best practices: ~ ๐ด๐ฐ๐ถ๐ณ๐ค๐ฆ ๐ค๐ฐ๐ฅ๐ฆ + 12 ๐ฉ๐ข๐ฏ๐ฅ๐ด-๐ฐ๐ฏ ๐ญ๐ฆ๐ด๐ด๐ฐ๐ฏ๐ด
A tiny scalar-valued autograd engine and a neural net library on top of it with PyTorch-like API
A fast communication-overlapping library for tensor/expert parallelism on GPUs.
Convert Blender node groups to a Python add-on
Byted PyTorch Distributed for Hyperscale Training of LLMs and RLs
Automated Parallelization System and Infrastructure for Multiple Ecosystems
Scripts that run on Azure VM's and gather variety of diagnostic information to debug common issues with VM, GPU and Infiniband.
Everyone writes a Raytracer eventually. This is mine.
LLMs interview notes and answers:่ฏฅไปๅบไธป่ฆ่ฎฐๅฝๅคงๆจกๅ๏ผLLMs๏ผ็ฎๆณๅทฅ็จๅธ็ธๅ ณ็้ข่ฏ้ขๅๅ่็ญๆก
The official repo of Pai-Megatron-Patch for LLM & VLM large scale training developed by Alibaba Cloud.