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Godot Engine – Multi-platform 2D and 3D game engine
Building a friendly website to show/explain/inspire concepts in HaxeFlixel
A navigation manager for WebAssembly that appears to support the ability to cancel requests
A .NET library that makes it easier to create beautiful console applications.
Sample using Electron, Pixi.JS and TypeScript to make a game app that runs on browser and on desktop.
Reimplementation of Grand Theft Auto 1 [GTA1]
A React Native app showcasing some examples using react-native-game-engine 🐒✨
UI knobs controllers for JS/CSS live manipulation of various parameters
✏️ A small jQuery extension to turn a static HTML table into an editable one. For quickly populating a small table with JSON data, letting the user modify it with validation, and then getting JSON …
The source code to VVVVVV! http://thelettervsixtim.es/
An Open Source Pixelart Science-Fiction Real-Time-Strategy game
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affili…
Test writing a voxel-space renderer from scratch
Command & Conquer: Remastered Collection
🖱️ A DataTables javascript plugin for adding context menus and buttons to your selected rows
Command & Conquer: Sole Survivor mod for OpenRA.
🕹️ A procedurally-generated roguelike personal learning experiment (for fun!)
Small rogue-like game experiment with TypeScript + PixiJS
A game about keeping a spaceship from falling apart
cjshmyr / OpenRA
Forked from OpenRA/OpenRAAn open-source implementation of the Command & Conquer: Red Alert engine using .NET/Mono and OpenGL. Runs on Windows, Linux and Mac OS X.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
chrisforbes / OpenRA
Forked from OpenRA/OpenRAAn open-source implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and OSX. Grab the latest at http://open-ra.org Bugs at http://bugs.open-ra.org