Skip to content

duckling1169/gin

Repository files navigation

GIN

A single-player roguelike card game built on gin rummy. Godot 4 + C#.

Sculpt your hand through draw-and-discard turns, build melds, reduce deadwood, and knock when you're ready. Across 7 nights of escalating difficulty, spirits and garnishes bend the rules at a moody pixel-art bar.

Build & Run

Requires Godot 4.6 with .NET support.

dotnet build

Open project.godot in the Godot editor and hit Play.

Tests

dotnet test tests/

Project Structure

src/Core/    # Card, Deck, Hand, Meld logic (pure C#, no Godot deps)
src/Game/    # Round management, scoring, game state
src/UI/      # Card visuals, hand display, scene scripts
tests/       # xUnit tests
docs/        # Gameplay guide + roadmap

Docs

  • Gameplay Guide — canonical gameplay and progression reference
  • Roadmap — current priorities (Now / Next / Later)
  • Contributing — development workflow and testing approach

Asset Attribution

About

Roguelike card game based on gin rummy, built in Godot 4 with C#.

Topics

Resources

License

Contributing

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors