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Template project for Hydra render delegate development using NVIDIA's pre-built USD libraries

CMake 3 Updated Sep 9, 2025

Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev, and Wenzel Jakob

C++ 230 24 Updated Jun 27, 2021

OpenUSD Exchange SDK

Python 61 12 Updated Mar 2, 2026

Cycles for Gaffer

C++ 86 10 Updated Dec 11, 2022

Simple Examples to demonstrate how to compile and build USD plugins

C++ 168 19 Updated Aug 6, 2024

Example render delegate with a GL-immediate mode renderer (How not to write a GL renderer)

C 8 Updated Dec 13, 2024

ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.

C++ 152 18 Updated Aug 15, 2025

Explorations in Diffusion on Toy Datasets

Jupyter Notebook 1 Updated Jun 1, 2025

Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL

C++ 1,785 216 Updated Feb 22, 2026

A wave-optical path tracer

C++ 155 15 Updated Jan 8, 2026

SIGGRAPH 2025 "Practical Inverse Rendering Of Textured And Translucent Appearance"

Python 121 12 Updated Dec 12, 2025

Writing suggestions and resources for CIRL

TeX 75 1 Updated Dec 15, 2025

Reproducible evaluation of NeRF and 3DGS methods

Python 344 17 Updated Nov 8, 2025

[ICCV 2025] Implementation of the paper: "StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting"

CMake 41 4 Updated Dec 5, 2025

nanobind typecaster for opencv types (i.e., cv::Mat_, cv::Matx, cv::Vec)

C++ 6 Updated May 19, 2023

Protocol Buffers with small code size

C 5,268 998 Updated Mar 3, 2026

C++ examples for the Vulkan graphics API

GLSL 11,825 2,197 Updated Mar 19, 2026

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 72,112 11,637 Updated Mar 20, 2026

PySpeos is a Python library that gathers functionalities and tools based on Speos software remote API

Python 18 8 Updated Mar 21, 2026

A collection of papers on neural field-based inverse rendering.

256 6 Updated Dec 23, 2024

Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"

Cuda 644 40 Updated May 14, 2025

Official implementation of IADB (Iterative α-(de)Blending: a Minimalist Deterministic Diffusion Model), published at Siggraph 2023.

Python 176 16 Updated Jul 3, 2023

Source Code for SIGGRAPH Asia 2024 Paper "Spatiotemporal Bilateral Gradient Filtering for Inverse Rendering"

Python 25 3 Updated Jan 29, 2025

Writing a compiler in a week-end

Python 454 28 Updated Jan 14, 2026

Single-threaded CUDA-OpenGL Interop

C++ 6 14 Updated May 8, 2015

Solver for Inverse PDE Problems

Jupyter Notebook 13 2 Updated Nov 17, 2024

nanobind wrappers of the nlohmann::json library

C++ 11 4 Updated Nov 4, 2024

Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"

C 40 6 Updated Jan 22, 2025

Efficient and parallel algorithms for point cloud registration [C++, Python]

C++ 886 114 Updated Feb 10, 2026
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