- North Carolina
- https://carsonmcmanus.com/
- @rollthedyc3
Highlights
- Pro
Lists (8)
Sort Name ascending (A-Z)
- All languages
- ActionScript
- Assembly
- Astro
- Batchfile
- Brainfuck
- C
- C#
- C++
- CSS
- Clojure
- CoffeeScript
- Dart
- Dockerfile
- Elixir
- Futhark
- GDScript
- GLSL
- Go
- HTML
- Haskell
- Java
- JavaScript
- Jupyter Notebook
- Just
- Lua
- Makefile
- Markdown
- Odin
- PHP
- Perl
- PostScript
- PowerShell
- Python
- QML
- Ruby
- Rust
- SCSS
- Sass
- Scala
- ShaderLab
- Shell
- Swift
- TypeScript
- VBA
- Vala
- Vue
- Zig
Starred repositories
OBS Studio - Free and open source software for live streaming and screen recording
A tiling window manager for macOS based on binary space partitioning
UNIX-like reverse engineering framework and command-line toolset
Legacy mirror of Darwin Kernel. Replaced by https://github.com/apple-oss-distributions/xnu
xoreaxeaxeax / movfuscator
Forked from Battelle/movfuscatorThe single instruction C compiler
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
A fast entity component system (ECS) for C & C++
WinBtrfs - an open-source btrfs driver for Windows
Original Windows File Manager (winfile) with enhancements
A native, user-mode, multi-process, graphical debugger.
A fork of the i3 window manager with gaps and some other features.
The "Activate Windows" watermark ported to Linux
Lightweight and customizable notification daemon
A modernized, complete, self-contained TeX/LaTeX engine, powered by XeTeX and TeXLive.
Open source driver and user-space daemon to control Razer lighting and other features on GNU/Linux
A look at inner workings of Joycon and Nintendo Switch
PostgreSQL extension for BM25 relevance-ranked full-text search. Postgres OSS licensed.
UNIX-like reverse engineering framework and command-line toolset.
Up to 100x faster strings for C, C++, CUDA, Python, Rust, Swift, JS, & Go, leveraging NEON, AVX2, AVX-512, SVE, GPGPU, & SWAR to accelerate search, hashing, sorting, edit distances, sketches, and m…
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.