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Mirai-Labo
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- www.mirai-labo.com
- @danialias
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leonewt0n / Bourbon
Forked from imichaelnorris/BourbonFork of Whisky, A modern Wine wrapper for macOS built with SwiftUI.
Public repository for the native iOS SDK.
This repository holds the device support files for the iOS, and I will update it regularly.
Customisable and lightweight smart app banner for iOS and Android
A pure Swift tweening library that complies with Swift 6 Strict Concurrency
Generate a customized Privacy Policy and Terms of Use document for your mobile apps
An addition to Apples Sprite Kit frame work for iOS & OSX which allows for the creation of tilemaps either programmatically or from a .tmx file (created in Tiled). SKTilemap is written purely in Sw…
An advanced sprite sheet packer and sprite annotator.
NTP library for Swift and Objective-C. Get the true time impervious to device clock changes.
[WIP] Live::Editor - The developer tool for your Axmol game(s). First released planed at Juli 2025.
Jetpack Media3 support libraries for media use cases, including ExoPlayer, an extensible media player for Android
SF Symbols for Texts: 2000+ built-in translations in 40 languages + semantic localization key macro for Swift devs
A camera to navigate your SpriteKit scene with multi-touch gestures.
Touch Gesture Recognizers for Axmol Engine.
Touch Gesture Recognizers for Cocos2d-x (3.x) framework
This is my testing of .plist particles file ussage in Axmol . But the catch is - .plist was been generated in Cocos Creator .
rh101 / AxmolGAFPlayer
Forked from CatalystApps/Cocos2dxGAFPlayerGAFPlayer For Axmol Game Engine
An animated number counter made with SpriteKit.
A Discord Bot to deliver Reddit posts into your server
SpriteKit-based game engine, written in Swift, and provided with custom authoring tools
Better Easing for SpriteKit in Swift