Ilia Prokhorov (code name Demens Deum) – creating applications, games, music is my passion. I code in C/C++, ObjC, С#, Swift, Java, etc.
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Demens Deum - Soft & Games
- Georgia
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15:17
(UTC +04:00) - https://demensdeum.com
- demensdeum
Stars
- All languages
- Assembly
- BASIC
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Dart
- Dockerfile
- Elixir
- Elm
- Erlang
- GLSL
- Go
- HTML
- Haskell
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- Lua
- MLIR
- Makefile
- OCaml
- Objective-C
- Objective-C++
- PHP
- Pascal
- Perl
- Python
- Racket
- Ren'Py
- Rocq Prover
- Ruby
- Rust
- Shell
- Swift
- Text
- TypeScript
- Vala
- Visual Basic .NET
- Vue
- WebAssembly
- Wren
- YARA
- Zig
11
stars
written in C#
Clear filter
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affili…
Twitch chat on top of windowed games for single monitor streamers
Viewer for JSON files that can be GBs large.
An SDK for building .NET projects as standalone WASI-compliant modules
Fine-grain texture compression for glTF 3D assets
Library for exporting and importing glTF and glb formats.