Hey there! I've been using doom emacs with minimap enabled for awhile now. I appreciate all the work you've done, and it works great!
My one nit-pick has to do with resizing. I split my buffers frequently, which can result in some odd proportions. I typically fix this with balance-windows. This does a fine job most of the time, but when I have minimap open, it's treated just like any of my other buffers, and as a result it expands to be much wider than normal. Given my character line limits, this leaves a lot of space unutilized.
Similarly, if I open minimap while I have two editable buffers open, it is much more narrow than if I had one.
In the case of the latter, I can use the minimap-minimum-width variable to prevent it from becoming too small. I would love to have an option like minimap-maximum-width to prevent it from growing too large.
Hey there! I've been using doom emacs with
minimapenabled for awhile now. I appreciate all the work you've done, and it works great!My one nit-pick has to do with resizing. I split my buffers frequently, which can result in some odd proportions. I typically fix this with
balance-windows. This does a fine job most of the time, but when I haveminimapopen, it's treated just like any of my other buffers, and as a result it expands to be much wider than normal. Given my character line limits, this leaves a lot of space unutilized.Similarly, if I open
minimapwhile I have two editable buffers open, it is much more narrow than if I had one.In the case of the latter, I can use the
minimap-minimum-widthvariable to prevent it from becoming too small. I would love to have an option likeminimap-maximum-widthto prevent it from growing too large.