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Commits on Jun 25, 2026
time: Convert the PS2 time implementation to a dummy implementation
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pipewire: Don't set a specific stream name if the node name is the same.
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cmake: Print a warning if the libdecor development library is missing
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Fix opening pipewire device blocking indefinitely if no device
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Commits on Jun 24, 2026
Sync SDL3 wiki -> header
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Added SDL_HINT_WINDOWS_RAW_MOUSE_NOLEGACY
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iOS: Fix crash on pinch gesture
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Fix Xcode project not building due to missing header
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docs: Improved SDL_CommonEvent documentation.
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Commits on Jun 23, 2026
Sync SDL3 wiki -> header
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notification: Fix old function names in documentation
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notification: Check the icon string before duplicating
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docs: warn not to destroy an SDL_AudioStream during its callback.
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Removed redundant check for VK_SUCCESS
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Set SDL_PROP_TEXTURE_GPU_TEXTURE_V_POINTER to the correct texture
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gpu/vulkan renderer: Reconfigure the window on renderer creation if it has the OpenGL flag
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Added RIDEV_NOLEGACY to improve performance in mouse relative mode (thanks @whrvt!)
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Sync SDL3 wiki -> header
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.wikiheaders-options: Fix Notification category.
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docs: SDL_Locale is a struct, not a function.
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Commits on Jun 22, 2026
Added SDL_PIXELFORMAT_P408 and SDL_PIXELFORMAT_P416
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Add more information for pinch gestures on mobile (#15092)
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Commits on Jun 21, 2026
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Add basic Ubuntu Touch functions #12543
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Android: honor suggested filename in ShowSaveFileDialog
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timer: drop unused mach_base_info on Apple
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Detect device form factor (#12584)
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Android: hide system bars via WindowInsetsController on API 30+
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gpu: Metal fence fixes
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Fix Apple performance frequency to match nanosecond counter
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Commits on Jun 20, 2026
free capacitive sensors on joystick close
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Commits on Jun 19, 2026
examples/input/03-gamepad-polling: Render axes in blue.
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