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Learning resources for Universal Scene Description (OpenUSD) including tutorials, examples, and reference materials to help developers understand and work with OpenUSD effectively
usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description (USD) scene files.
Official implementation for the SIGGRAPH Asia 2024 paper SPARK: Self-supervised Personalized Real-time Monocular Face Capture
There can be more than Notion and Miro. AFFiNE(pronounced [ə‘fain]) is a next-gen knowledge base that brings planning, sorting and creating all together. Privacy first, open-source, customizable an…
A Gaussian Splat renderer for Houdini's viewport
An experimental GPU shading DSL embedded in Python.
Welcome to the Llama Cookbook! This is your go to guide for Building with Llama: Getting started with Inference, Fine-Tuning, RAG. We also show you how to solve end to end problems using Llama mode…
Caldera data set from Call of Duty®: Warzone™
A massively parallel, high-level programming language
A helper tool to design CG Pipeline interactive diagrams and data flow documentation
Multi agent system for AI-driven software development. Combine LLM with DevOps tools to convert natural language requirements into working software. Supports any development language and extends th…
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
🍞 One-click automated HDA for baking displacement maps with Houdini 19.5
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
🐢 Open-Source Evaluation & Testing library for LLM Agents
Custom build of blender with some extra NPR features.
Automatic headphone equalization from frequency responses
Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-focus highlights (top level repo)
PyTorch-based differentiable material graph library for procedural material capture
Exposes NVIDIA's Warp framework to Houdini.
Houdini recipe files repository.
🔅 Shapash: User-friendly Explainability and Interpretability to Develop Reliable and Transparent Machine Learning Models
Build and run Docker containers leveraging NVIDIA GPUs
Port of smallpt to the Intel SPMD program compiler (ispc).
RenderMan conversion tool for Disney's Moana Island Scene data set.