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Comparison of Node.js TypeScript runtimes
Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more.
🌎 Performant real-time state management for React and TypeScript
The elegant bundler for libraries powered by Rolldown
A Vitest util to get all exported APIs of a package and prevent unintended breaking changes.
Web based localization tool with tight version control integration.
Fix broken node modules instantly 🏃🏽♀️💨
WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
modest natural-language processing
A JavaScript library, written in TypeScript, to convert among different color models
🧙♀️ Move Fast and Break Nothing. End-to-end typesafe APIs made easy.
3D rotation input plugin for Tweakpane
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A fast cache that automatically deletes the least recently used items
✨ The fundamental numerical library for JavaScript and TypeScript. ✨
Lightweight and versatile build tool based on the esbuild compiler
Display images in the terminal
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.