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An extension of Fabrice Bellard's TinyGL project

C 21 1 Updated Feb 9, 2026

OpenGL Software Rasterizer.

C++ 15 1 Updated Feb 10, 2026

Playstation 2 Static Recompiler & Runtime Tool to make native PC ports

C++ 2,629 69 Updated Feb 14, 2026

Zenteon: Public ReShade Shaders

HLSL 154 14 Updated Jan 14, 2026

This is a mirror of the official libpfm4 git repository, https://sourceforge.net/p/perfmon2/libpfm4/ci/master/tree/ with some local branch for developing patches.

C 71 17 Updated Oct 23, 2024

NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

C++ 640 128 Updated Aug 13, 2024

Bootable PC demo/game kernel

C 51 4 Updated Nov 16, 2021

A tool for running small microbenchmarks on recent Intel and AMD x86 CPUs.

Python 507 66 Updated Jan 29, 2026

Modern C++ high level GBA engine

C++ 1,586 115 Updated Feb 12, 2026

Go programming language with Windows XP support in the `winxp-compat` branch. Forked from thongtech/go-legacy-win7 with Windows 7 support and classic `go get` behavior.

Go 56 1 Updated Jun 19, 2025

Write like a high-level language, run like C.

C 3,794 179 Updated Feb 16, 2026

Forsaken game engine

C 173 34 Updated Oct 1, 2025

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 16,732 2,046 Updated Feb 12, 2026

Patched version of glut for os x, supporting vertical/horizontal mouse wheel, command key, core profile.

C 7 5 Updated Oct 15, 2015

Lightweight and modular C++11 graphics middleware for games and data visualization

C++ 5,120 456 Updated Feb 11, 2026

Audio playback and capture library written in C, in a single source file.

C 6,335 525 Updated Feb 16, 2026
HTML 20 1 Updated Dec 29, 2025

Why is this running?

Go 13,246 325 Updated Feb 15, 2026

Decompilation of The Legend of Zelda: Twilight Princess

C++ 1,572 157 Updated Feb 13, 2026

A digital museum of video game levels

TypeScript 4,004 308 Updated Feb 15, 2026

Improved Quake III Arena engine

C 1,425 185 Updated Feb 13, 2026

NVIDIA’s implementation of RTX ray-tracing in Quake II

C 6 1 Updated Feb 12, 2026

Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64, RV64 and LoongArch Linux devices

C 5,236 405 Updated Feb 15, 2026

Box86 - Linux Userspace x86 Emulator with a twist, targeted at ARM Linux devices

C 3,732 249 Updated Jan 7, 2026

Resurrected game engine codebase (see README.md disclaimer)

C++ 7 Updated Nov 25, 2025
C++ 2 Updated Dec 14, 2025

Graphical system monitor

C 3 2 Updated Feb 13, 2026

Examples for 3DS using devkitARM, libctru, citro3d and citro2d

C 553 67 Updated Jan 30, 2026

The book "Performance Analysis and Tuning on Modern CPU"

TeX 3,473 239 Updated Jun 9, 2025
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