I’m a cybersecurity student in France (network security, ethical hacking, forensics). More on the site: ds-kimi.fr.
Most of what I build in public is for Garry’s Mod — addons, tooling, and anti-abuse stuff. I also mess with low-level C/C++, reverse engineering, and exploit work only on legal setups (CTFs, vuln labs, that kind of thing).
Happy to chat about GMod server work, performance-minded tooling, or security in a responsible context.
Open source
- Auris — Live voice transcription for GMod (Voice interception → Opus decoding → whisper.cpp).
- dsk_timer — Windows tray timer for work/fun time, breaks, and simple activity stats.
Commercial
- DSKSUITE — Lua encryption, obfuscation, and licensing for GMod (
.dsk). - DSK-AC — Server-side anti-ESP for GMod: the server decides what each client is allowed to know about other players. DSK-AC annoyed some people here (UnknownCheats).
C++17/20, Rust, TypeScript, Lua. Linux day-to-day, CMake/Ninja, Node. For debugging and RE: gdb/LLDB, perf, IDA/x64dbg, Wireshark when it’s warranted.
Digging into C++ and TS, experimenting with faked player positions on Source Engine 2013 to fuck with cheaters, and trying to always innovate.
Security work stays in legal, ethical lanes — CTFs, labs, responsible disclosure only.