This is a description and showcase of my cloth simulation project (but without source code, contact me for details.)
This project was for the UCSD class CSE 169: Computer Animation. We used C++ and Microsoft Visual Studio Community 2022, with OpenGL + GLSL.
A debug gui (using DearImGUI) can be used to change parameters such as wind, cloth dimensions, or cloth mass.
Below is a video of the running app:
clothdemo.mp4
It's a course project, so I can't make the actual code public. But if you came from my resume, contact me.