Highlights
- Pro
Stars
Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SDL_ttf!
Godot Engine – Multi-platform 2D and 3D game engine
specially formated git repo for using with the UnityPackageManager
Repository for EOS Plugin for Unity, bringing the functionality of Epic Online Services to the Unity Game Engine.
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
Cross-platform, customizable ML solutions for live and streaming media.
Sample code for https://github.com/floooh/sokol
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
A ray cast based vehicle for Godot 4.0
Pure C# 3D real time physics simulation library, now with a higher version number.
This repo is for experimentation and exploring new ideas that may or may not make it into the main dotnet/runtime repo.
New block based programming language, with advanced features, built from ground up in C
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A fast entity component system (ECS) for C & C++
C# bindings for SDL3 (https://github.com/libsdl-org/SDL)