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N64 Game-Engine and Editor using libdragon & tiny3d
🍂 Multipurpose homebrew tool for Nintendo Switch
Tool Hazard is a game modification utility supporting various classic games including Resident Evil (1996), Resident Evil 2 (1998), Resident Evil 3 (1999), White Day (2001), and more.
Audio decoding libraries for C/C++, each in a single source file.
RenderDoc is a stand-alone graphics debugging tool.
Light probe generation and BRDF authoring for physically based shading.
.MD5 model ( idTech 4 .md5mesh and .md5anim ) import/export addon for Blender 2.8 thru 3.4x. Supports batch import/export of .md5anim files as actions in Blender.
RE5Fix is a DLL hook that fixes various issues with Resident Evil 5 relating to ultrawide support and more.
💠 Single-file glTF 2.0 loader and writer written in C99
Audio playback and capture library written in C, in a single source file.
Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"
A Starting Point and Reference For Cross-Platform 3D Games on Mac and Windows
A framework for rapid prototyping and development of real-time rendering techniques.
An immediate-mode 3D view gizmo for Dear ImGui, inspired by the navigation widgets found in Blender and Godot.
OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
An 8-bit RPG/Roguelike with D&D Monsters!
All open source libraries used by Quel Solaar, for platform independent C development.
Classic Resident Evil Modification and Viewer Utility for Sony PlayStation (1994) (PS1/PSX/PSone) and PC
Convert an equirectangular panorama to six cube faces
OpenTelemetry Tracing instrumentation for PostgreSQL