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Starred repositories
A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.
A full example of using the low level UNet transport API in unity3d
Unity High-level Networking Library for Mobile and Small-party Games with Epic Online Services.
Unified Realtime/API framework for .NET platform and Unity.
Pure C# HighLevel API for multiplayer games
One of a few malware collections on the GitHub.
Create AI Agents in a No-Code Visual Builder or TypeScript SDK with full 2-way sync. For shipping AI assistants and multi-agent AI workflows.
🪢 Open source LLM engineering platform: LLM Observability, metrics, evals, prompt management, playground, datasets. Integrates with OpenTelemetry, Langchain, OpenAI SDK, LiteLLM, and more. 🍊YC W23
Lite reliable UDP library for Mono and .NET
3D multiplayer game where you control character by mouse. Contains basic health, combat, inventory, equipment system and SQLite integration.
Open Agent Spec (Agent Spec) is a framework-agnostic declarative language for defining agentic systems. It defines building blocks for standalone agents and structured agentic workflows as well as …
Interact with all three types of generative UI, all in one interface
🤖 An open-source, AI agent-native research canvas application that performs real-time search with HITL (Human in The Loop) capabilities, powered by CopilotKit, Tavily and LangGraph
Open-Source Generative UI Framework
HunyuanVideo: A Systematic Framework For Large Video Generation Model
Official, Anthropic-managed directory of high quality Claude Code Plugins.
Repo for my Mirror Multiplayer Tutorials
Repo for my Unity Multiplayer Character Select Tutorials
Your own personal AI assistant. Any OS. Any Platform. The lobster way. 🦞
A very simple LAN network discovery component for Fish-Networking
(Unity3D) Test multiplayer without building
A sample for working with AWS GameLift and Mirror Networking on Unity
This guide will help you create a headless server on Edgegap for a Unity project using Mirror as its networking solution.
Unity Multiplayer: Mirror Networking is a Mirror Networking learning project in Unity3D. I cover the client-server model, LAN, using Steam API, and more. I have been studying Unity Multiplayer: Int…