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Starred repositories
C++ examples for the Vulkan graphics API
glsl photoshop blending modes. glslify formatted.
Shader created to emulate the design style of Arc System Works games such as Guilty Gear and Dragon Ball FighterZ. Created using Amplify Shader Editor.
Water Shader Prototype for Godot
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta
Experiment with generating clouds in real time on low end computer
Godot game engine asset - A flow map material shader to animate textures
basic port of Radiance Cascades shadertoy implementation
An implementation of a custom toon shader made with Godot shading language.
OmniScale pixel upscaler shader for Godot 3+