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Commits on Aug 21, 2025
Fix typo in SDL_power doc comment
kavika13
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sezero
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dee2414
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Commits on Aug 20, 2025
Docs fix for SDL_stdinc.h: floor,floorf,ceil,ceilf
ArnauNau
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icculus
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Commits on Aug 19, 2025
Sync SDL3 wiki -> header
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GPU: Fix Vulkan indexing error for resolve attachment refs (#13768)
ManifoldFR
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03b14f5
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Commits on Aug 18, 2025
Only add VRAM to deviceRank if asking for a high performance device, and if the device already meets all the requirements.
suleyth
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flibitijibibo
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Make deviceRank an Uint64 to avoid potential overflow issues in case of future GPUs with huge VRAM
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flibitijibibo
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Pick dedicated GPU with highest VRAM
suleyth
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Commits on Aug 15, 2025
x11: use raw values for relative mouse motion
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Commits on Aug 14, 2025
Fix crash when enumerating Steam Controllers
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Fixed style
slouken
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Fixed spacing
slouken
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Fixed crash when reinitializing video on X11
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Improve CMake for IDE Projects (Visual Studio) (#13704)
playmer
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f053be2
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x11: fixed creating a window when all displays are disconnected
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Fixed crash if X11 initialization fails
slouken
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emscripten tests: fix warning: uninitialized variable
Sackzement
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slouken
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Commits on Aug 13, 2025
Use PulseAudio fragsize buffer correctly
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docs: Mark most of SDL_filesystem.h as thread-safe.
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Work around password integrations hiding software keyboard and preventing autofill
frenzibyte
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slouken
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Fix text field resetting text when replaced with a short string
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slouken
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Keep MSVC Flags Consistent across CMake runs
ChaseKnowlden
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Commits on Aug 12, 2025
SEWN Button Convention
mitchellcairns
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SInput: Mapping updates for GCUltimate/ProGCC
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Sync SDL3 wiki -> header
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Support the "ambient" value for SDL_HINT_AUDIO_CATEGORY
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Fixed bug #13493: Assertion failure at SDL_AddTouch with Android API 28
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1bsyl
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970c0bf
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Update NDK version to 28 (#13729)
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Commits on Aug 10, 2025
GPU: Hold submit lock before waiting for device idle
Beyley
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slouken
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e699f3d
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Sync SDL3 wiki -> header
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Restored text missing during wiki sync (thanks @sezero!)
slouken
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Commits on Aug 9, 2025
Sync SDL3 wiki -> header
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linux/SDL_syshaptic.c:SDL_SYS_HapticStopAll(): Fix return on error
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