🎮
gamedev
Programmer since 2001. Author of GeneticSharp, DocsByReflection, SalesForceSharp, HarSharp, Buildron and Ships N' Battles. #csharp #dotnet
Stars
- All languages
- ASP
- Assembly
- Bicep
- C
- C#
- C++
- CMake
- CSS
- Clojure
- Dockerfile
- F#
- F*
- G-code
- GLSL
- Go
- Groovy
- HLSL
- HTML
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- Markdown
- Mathematica
- Mustache
- Objective-C
- PHP
- Perl
- PowerShell
- Pug
- Python
- QML
- Rich Text Format
- Roff
- Ruby
- Rust
- SCSS
- ShaderLab
- Shell
- Swift
- TeX
- TypeScript
- TypeSpec
- Yacc
6
stars
written in Assembly
Clear filter
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
A running-jumping-swordfighting game I made on the Apple II from 1985-89
Doom/FX for Super Nintendo with SuperFX GSU2A