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19 stars written in C#
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One framework for creating powerful cross-platform games.

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Reactive Extensions for Unity

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GitHub for Unity

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MonoDevelop is a cross platform .NET IDE

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Bridge between Lua and the .NET.

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Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central t…

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The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game le…

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A project and package manager for Unity

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CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.

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make music synced game with Unity / ADX2 / Wwise

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C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool

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XNA Port of Cocos2d-X

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Native plugin to write native code in Swift for Unity.

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LipSync and TTS Plugin for MMD4Mecanim

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port cocos2d-x into c# based on XNA

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A Lua implementation in C#

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C# port of Lua 5.1.4

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mark Dones to your tasks

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XI[sai] Clone on Unity3D in Boo

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