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Starred repositories

29 stars written in C#
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Steamless is a DRM remover of the SteamStub variants. The goal of Steamless is to make a single solution for unpacking all Steam DRM-packed files. Steamless aims to support as many games as possible.

C# 4,248 258 Updated Mar 30, 2024

Another fucking c# Steamworks implementation

C# 3,359 397 Updated Jul 29, 2025

Steamworks wrapper for Unity / C#

C# 3,259 413 Updated Oct 30, 2025

FNA - Accuracy-focused XNA4 reimplementation for open platforms

C# 2,867 304 Updated Nov 4, 2025

Video glitch effects for Unity

C# 2,714 236 Updated Dec 5, 2023

A Unity C# animation engine. HOTween v2

C# 2,542 362 Updated Sep 13, 2025

Temporal Reprojection Anti-Aliasing for Unity 5.0+

C# 1,871 194 Updated Apr 3, 2021

Object instancing/particle animation system for Unity

C# 1,217 166 Updated Feb 10, 2017

A Red Alert 2 mod for the OpenRA game engine

C# 1,066 181 Updated Sep 21, 2025

Global fog effect for Unity

C# 966 98 Updated Jul 2, 2015

YARG (a.k.a. Yet Another Rhythm Game) is a free, open-source, plastic guitar game that is still in development. It supports guitar (five fret), drums (plastic or e-kit), vocals, pro-keys, and more!

C# 920 276 Updated Nov 3, 2025

The Boo Programming Language.

C# 894 150 Updated Jul 21, 2022

A library of various utilities and tools for Unity (alpha)

C# 757 70 Updated Nov 3, 2025

Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot

C# 536 37 Updated Aug 16, 2024

Rocksmith 2014 Launcher for playing without RealTone cable (nocable fix)

C# 519 69 Updated Nov 20, 2019

An unofficial mod for Nucleus Co-Op, which is an application that starts multiple instances of a game for split-screen multiplayer gaming!

C# 483 47 Updated Sep 26, 2022

Unity plugin for merging sceneand prefabs files when using git.

C# 215 29 Updated Aug 8, 2025

Source code of tactical space game Flotilla (2010)

C# 181 14 Updated Sep 3, 2023

Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Network

C# 69 12 Updated Jan 12, 2018

Easy integration testing for Godot with simulated input, node drivers, and fixtures.

C# 46 1 Updated Nov 6, 2025

Simple fading effects for Unity.

C# 27 11 Updated Jan 28, 2014

Using Unity's High Level Network API (HLAPI) in a testable, easy to understand fashion with minimal magic.

C# 27 5 Updated Jan 16, 2016

A freeform pad-based dance game

C# 23 7 Updated Oct 26, 2020

Blockland's default scripts, decompiled.

C# 16 3 Updated Oct 19, 2024

File acceleration protocol

C# 16 4 Updated Jan 20, 2016

✨ NEW REPO ✨ https://github.com/OpenChartProject/OpenChart-web

C# 8 3 Updated Mar 23, 2021

🔧 A Minecraft Tool for fast potting

C# 4 1 Updated Apr 22, 2019

All the code for MineRaider

C# 1 Updated Oct 1, 2023