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Releases: heimskr/game3

Game3 v0.21.0

12 Oct 16:34

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  • Better untilling
  • More furniture
  • Fixed some pixel wonkiness
  • Added autotiling support for tall tiles

Game3 v0.20.1

12 Oct 00:28

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  • Fixed missing full containment orb sprites
  • Fixed containment orb placement (terrain no longer blocks walkability)

Game3 v0.20.0

11 Oct 21:36

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  • Made cave dirt tillable
  • Added electric guitars
  • Added item stitcher

Game3 v0.19.1

11 Oct 06:03

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  • Added glass
  • Added void pickaxe

Game3 v0.19.0

11 Oct 01:29

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  • The server should be fine now (for real this time)
  • Added beans, cabbage, eggplant, onions and strawberries
  • Made sheep milkable
    Not compatible with previous versions.

Game3 v0.18.0

10 Oct 19:41

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  • Added chunk compression, reducing network traffic by a significant factor
  • Made the protocol a bit less scuffed
  • Server stability and performance? I really hope so, at least
  • Entities now teleport to the correct starting position clientside when setting a path

Game3 v0.17.1

10 Oct 07:24

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  • Fixed Flatpak crash on startup
  • Maybe better server stability?

Game3 v0.17.0

10 Oct 04:12

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  • Possibly better network stability
  • Possibly better FPS
  • Fixed chicken paralysis
  • Increased chicken egg laying period from 60s to 150s
  • Fixed items not being unheld on drop/discard
  • Added ability to zoom with -/+/=
  • Added fridges
    Not compatible with previous versions.

Game3 v0.16.0

09 Oct 20:12

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  • Removed remaining libevent references
  • Removed resgen and other zig code (sorry 190n)
  • Blank terrain pixels are now set to gray (#333333) instead of black
  • Interacting with the wrong direction should be fixed
  • Chickens lay eggs
  • Items render below all other entities, players render above all other entities

Game3 v0.15.0

09 Oct 08:38

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  • Redid the server to use asio instead of libevent, which may affect network performance (hopefully for the better)
  • Fixed the black cave tiles bug