Releases: heimskr/game3
Releases · heimskr/game3
Game3 v0.21.0
- Better untilling
- More furniture
- Fixed some pixel wonkiness
- Added autotiling support for tall tiles
Game3 v0.20.1
- Fixed missing full containment orb sprites
- Fixed containment orb placement (terrain no longer blocks walkability)
Game3 v0.20.0
- Made cave dirt tillable
- Added electric guitars
- Added item stitcher
Game3 v0.19.1
- Added glass
- Added void pickaxe
Game3 v0.19.0
- The server should be fine now (for real this time)
- Added beans, cabbage, eggplant, onions and strawberries
- Made sheep milkable
Not compatible with previous versions.
Game3 v0.18.0
- Added chunk compression, reducing network traffic by a significant factor
- Made the protocol a bit less scuffed
- Server stability and performance? I really hope so, at least
- Entities now teleport to the correct starting position clientside when setting a path
Game3 v0.17.1
- Fixed Flatpak crash on startup
- Maybe better server stability?
Game3 v0.17.0
- Possibly better network stability
- Possibly better FPS
- Fixed chicken paralysis
- Increased chicken egg laying period from 60s to 150s
- Fixed items not being unheld on drop/discard
- Added ability to zoom with -/+/=
- Added fridges
Not compatible with previous versions.
Game3 v0.16.0
- Removed remaining libevent references
- Removed resgen and other zig code (sorry 190n)
- Blank terrain pixels are now set to gray (#333333) instead of black
- Interacting with the wrong direction should be fixed
- Chickens lay eggs
- Items render below all other entities, players render above all other entities
Game3 v0.15.0
- Redid the server to use asio instead of libevent, which may affect network performance (hopefully for the better)
- Fixed the black cave tiles bug