Releases: heimskr/game3
Releases · heimskr/game3
Game3 v1.0.0
Game3 v0.41.0
Gosh, what hasn't changed? Here are the major bits I can remember:
- New custom UI system based on GLFW instead of GTK. This enables...
- Windows support! Natively! Without WSL! Finally.
- Ezpz updating from https://game3.zip for Linux and Windows
- Arcades with minigames
- Less glitchy audio
- Throwable eggs, bombs and snowballs
- Quarters. I won't elaborate on this point.
- Fluid guns. Very fun.
- Funny explosions
This is practically 1.0.0. We're very close.
Game3 v0.40.0
- Added scripting support (disabled in the Flatpak release for now because v8 is awful software—never integrate it into your projects, please, I beg of thee)
- Fixed macOS compilability
- Added multi-ladder support in caves
- Added duck texture
- Updated some sprites
- Added dropdown menu option for settings
- Added blood particles
- Fixed rare audio crash
- Added throwable snowballs
Game3 v0.39.0: Biology Update
- Added genetics for a number of animals, including sheep, dogs and pigs
- Added crabs
- Fixed some crashes
- Added various machines to manipulate genetics
- Added the liquefier, which converts certain chemicals to liquids
- Items, fluids and energy now show at the same time in one module, replacing the old keyboard modifier methods
- Fixed popover warnings
- Fixed Craft X
- Slight fixes to item extraction
- Added eternal fountains (creative item to spawn fluids)
- Added ~20 rare-ish ores
- Added a recipe for containment orbs
Game3 v0.38.1
- Log to game3.log during local play
- Slight stability improvements
- Fix misrendered upper tiles
- Fix size divisor setting not automatically taking effect
Game3 0.38.0
- Added easy server launching support to the client (all you have to do at first is press ctrl-p and specify your username and display name)
- Added a log overlay while hosting a local server
- Fixed Flatpak sound
Game3 v0.37.1
- Fixed chat messages not disappearing
- Fixed ship realms not being destroyed recursively
- Added sulfuric acid
- Hold shift when dragging a stack to the discard icon to discard all compatible stacks
- Fixed item networks, probably
Game3 v0.37.0
- Added ships
- Added entity riding
- Fixed some heap corruption
- Fixed players rendering twice
- Decreased player movement speed in water
- Added an option to disable lighting
- Added
objectscommand to set objects-layer tiles - Fixed crate removal
- Added barrels
- Fixed realm deletion
- Added pitch support to the sound engine
- Fixed bed recipes
Game3 v0.36.0
- Added configuration menu with ctrl-h
- Added fabric item
- Added placeable beds
- Added creates, which can store a (virtually) unlimited number of one item
- Made client tick rate adjustable (set it to your monitor's refresh rate)
- Switched audio backend to miniaudio, fixing the audio glitchiness problem
- Fixed active slot being left unhighlighted on login
Game3 v0.35.0
Villages and performance.
- Added raw meat and chromatin
- New noisegen
- Prefill noise in worldgen
- Villages now spawn more than once per overworld
- Better ticking: tick only when necessary, via a tick queue
- Villages produce and consume resources
- Added trading with villages
- Added bobbing effect in fluids
- Added item filter copying/pasting