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Releases: heimskr/game3

Game3 v1.0.0

28 May 10:24

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We're finally here. There's enough polish to declare 1.0.0 ready.

  • Lots of UI fixes
  • Added load world/new world UIs
  • More pride flags
  • Better sapling sprites
  • Added mining with bombs

Plenty more to come!

Game3 v0.41.0

15 May 10:08

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Gosh, what hasn't changed? Here are the major bits I can remember:

  • New custom UI system based on GLFW instead of GTK. This enables...
  • Windows support! Natively! Without WSL! Finally.
  • Ezpz updating from https://game3.zip for Linux and Windows
  • Arcades with minigames
  • Less glitchy audio
  • Throwable eggs, bombs and snowballs
  • Quarters. I won't elaborate on this point.
  • Fluid guns. Very fun.
  • Funny explosions

This is practically 1.0.0. We're very close.

Game3 v0.40.0

18 Aug 04:46

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  • Added scripting support (disabled in the Flatpak release for now because v8 is awful software—never integrate it into your projects, please, I beg of thee)
  • Fixed macOS compilability
  • Added multi-ladder support in caves
  • Added duck texture
  • Updated some sprites
  • Added dropdown menu option for settings
  • Added blood particles
  • Fixed rare audio crash
  • Added throwable snowballs

Game3 v0.39.0: Biology Update

25 Mar 09:36

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  • Added genetics for a number of animals, including sheep, dogs and pigs
  • Added crabs
  • Fixed some crashes
  • Added various machines to manipulate genetics
  • Added the liquefier, which converts certain chemicals to liquids
  • Items, fluids and energy now show at the same time in one module, replacing the old keyboard modifier methods
  • Fixed popover warnings
  • Fixed Craft X
  • Slight fixes to item extraction
  • Added eternal fountains (creative item to spawn fluids)
  • Added ~20 rare-ish ores
  • Added a recipe for containment orbs

Game3 v0.38.1

10 Mar 03:47

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  • Log to game3.log during local play
  • Slight stability improvements
  • Fix misrendered upper tiles
  • Fix size divisor setting not automatically taking effect

Game3 0.38.0

08 Mar 07:28

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  • Added easy server launching support to the client (all you have to do at first is press ctrl-p and specify your username and display name)
  • Added a log overlay while hosting a local server
  • Fixed Flatpak sound

Game3 v0.37.1

05 Mar 14:37

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  • Fixed chat messages not disappearing
  • Fixed ship realms not being destroyed recursively
  • Added sulfuric acid
  • Hold shift when dragging a stack to the discard icon to discard all compatible stacks
  • Fixed item networks, probably

Game3 v0.37.0

04 Mar 09:46

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  • Added ships
  • Added entity riding
  • Fixed some heap corruption
  • Fixed players rendering twice
  • Decreased player movement speed in water
  • Added an option to disable lighting
  • Added objects command to set objects-layer tiles
  • Fixed crate removal
  • Added barrels
  • Fixed realm deletion
  • Added pitch support to the sound engine
  • Fixed bed recipes

Game3 v0.36.0

21 Feb 05:36

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  • Added configuration menu with ctrl-h
  • Added fabric item
  • Added placeable beds
  • Added creates, which can store a (virtually) unlimited number of one item
  • Made client tick rate adjustable (set it to your monitor's refresh rate)
  • Switched audio backend to miniaudio, fixing the audio glitchiness problem
  • Fixed active slot being left unhighlighted on login

Game3 v0.35.0

31 Jan 01:45

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Villages and performance.

  • Added raw meat and chromatin
  • New noisegen
  • Prefill noise in worldgen
  • Villages now spawn more than once per overworld
  • Better ticking: tick only when necessary, via a tick queue
  • Villages produce and consume resources
  • Added trading with villages
  • Added bobbing effect in fluids
  • Added item filter copying/pasting