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// Copyright 2011 The Walk Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build windows
// +build windows
package walk
import (
"fmt"
"os"
"syscall"
"unsafe"
"github.com/tailscale/win"
)
var (
notifyIcons = map[*NotifyIcon]struct{}{}
notifyIconIDs = map[uint16]*NotifyIcon{}
)
func notifyIconWndProc(hwnd win.HWND, msg uint32, wParam, lParam uintptr) (result uintptr) {
ni := notifyIconIDs[win.HIWORD(uint32(lParam))]
if ni == nil {
return win.DefWindowProc(hwnd, msg, wParam, lParam)
}
switch win.LOWORD(uint32(lParam)) {
case win.WM_LBUTTONDOWN:
ni.mouseDownPublisher.Publish(int(win.GET_X_LPARAM(wParam)), int(win.GET_Y_LPARAM(wParam)), LeftButton)
case win.WM_LBUTTONUP:
ni.mouseUpPublisher.Publish(int(win.GET_X_LPARAM(wParam)), int(win.GET_Y_LPARAM(wParam)), LeftButton)
case win.WM_RBUTTONDOWN:
ni.mouseDownPublisher.Publish(int(win.GET_X_LPARAM(wParam)), int(win.GET_Y_LPARAM(wParam)), RightButton)
case win.WM_RBUTTONUP:
ni.mouseUpPublisher.Publish(int(win.GET_X_LPARAM(wParam)), int(win.GET_Y_LPARAM(wParam)), RightButton)
case win.WM_CONTEXTMENU:
if !ni.showContextMenuPublisher.Publish() || !ni.contextMenu.Actions().HasVisible() {
break
}
// When calling TrackPopupMenu(Ex) for notification icons, we need to do a
// little dance to ensure that focus arrives and leaves the context menu
// correctly. The original source for this information is long gone, but
// fortunately it was archived.
// See https://web.archive.org/web/20000205130053/http://support.microsoft.com/support/kb/articles/q135/7/88.asp
win.SetForegroundWindow(hwnd)
ni.applyDPI()
actionId := uint16(win.TrackPopupMenuEx(
ni.contextMenu.hMenu,
win.TPM_NOANIMATION|win.TPM_RETURNCMD,
win.GET_X_LPARAM(wParam),
win.GET_Y_LPARAM(wParam),
hwnd,
nil))
// See the above comment.
win.PostMessage(hwnd, win.WM_NULL, 0, 0)
if actionId != 0 {
if action, ok := actionsById[actionId]; ok {
action.raiseTriggered()
}
}
return 0
case win.NIN_BALLOONUSERCLICK:
ni.reEnableToolTip()
ni.messageClickedPublisher.Publish()
}
return win.DefWindowProc(hwnd, msg, wParam, lParam)
}
func isTaskbarPresent() bool {
var abd win.APPBARDATA
abd.CbSize = uint32(unsafe.Sizeof(abd))
return win.SHAppBarMessage(win.ABM_GETTASKBARPOS, &abd) != 0
}
func copyStringToSlice(dst []uint16, src string) error {
ss, err := syscall.UTF16FromString(src)
if err != nil {
return err
}
copy(dst, ss)
return nil
}
type shellNotificationIcon struct {
id *uint32
hWnd win.HWND
}
func newShellNotificationIcon(hWnd win.HWND) (*shellNotificationIcon, error) {
shellIcon := &shellNotificationIcon{hWnd: hWnd}
if !isTaskbarPresent() {
return shellIcon, nil
}
// Add our notify icon to the status area and make sure it is hidden.
cmd := shellIcon.newCmd(win.NIM_ADD)
cmd.setCallbackMessage(notifyIconMessageId)
cmd.setVisible(false)
if err := cmd.execute(); err != nil {
return nil, err
}
return shellIcon, nil
}
func (i *shellNotificationIcon) Dispose() error {
if cmd := i.newCmd(win.NIM_DELETE); cmd != nil {
if err := cmd.execute(); err != nil {
return err
}
}
i.id = nil
i.hWnd = 0
return nil
}
type niCmd struct {
shellIcon *shellNotificationIcon
op uint32
nid win.NOTIFYICONDATA
}
// newCmd creates a niCmd for the specified operation (one of the win.NIM_*
// constants). If the taskbar does not exist, it returns nil.
func (i *shellNotificationIcon) newCmd(op uint32) *niCmd {
if i.id == nil && op != win.NIM_ADD {
return nil
}
cmd := niCmd{
shellIcon: i,
op: op,
nid: win.NOTIFYICONDATA{
HWnd: i.hWnd,
UFlags: win.NIF_SHOWTIP,
},
}
cmd.nid.CbSize = uint32(unsafe.Sizeof(cmd.nid))
if i.id != nil {
cmd.nid.UID = *(i.id)
}
return &cmd
}
func (cmd *niCmd) setBalloonInfo(title, info string, icon interface{}) error {
if err := copyStringToSlice(cmd.nid.SzInfoTitle[:], title); err != nil {
return err
}
if err := copyStringToSlice(cmd.nid.SzInfo[:], info); err != nil {
return err
}
switch i := icon.(type) {
case nil:
cmd.nid.DwInfoFlags = win.NIIF_NONE
case uint32:
cmd.nid.DwInfoFlags |= i
case win.HICON:
if i == 0 {
cmd.nid.DwInfoFlags = win.NIIF_NONE
} else {
cmd.nid.DwInfoFlags |= win.NIIF_USER
cmd.nid.HBalloonIcon = i
}
default:
return ErrInvalidType
}
cmd.nid.UFlags |= win.NIF_INFO
// An empty SzInfo buffer implies that we're tearing down (popping?) the
// balloon. On the other hand, a non-empty SzInfo means that we're showing the
// balloon and need to hide ToolTips.
if cmd.nid.SzInfo[0] != 0 {
// Hide the ToolTip so that it doesn't overlap with the balloon.
cmd.hideToolTip()
}
return nil
}
func (cmd *niCmd) setIcon(icon win.HICON) {
cmd.nid.HIcon = icon
cmd.nid.UFlags |= win.NIF_ICON
}
func (cmd *niCmd) hideToolTip() {
cmd.nid.UFlags &= ^uint32(win.NIF_SHOWTIP)
}
func (cmd *niCmd) setToolTip(tt string) error {
if err := copyStringToSlice(cmd.nid.SzTip[:], tt); err != nil {
return err
}
cmd.nid.UFlags |= win.NIF_TIP
return nil
}
func (cmd *niCmd) setCallbackMessage(msg uint32) {
cmd.nid.UCallbackMessage = msg
cmd.nid.UFlags |= win.NIF_MESSAGE
}
func (cmd *niCmd) setVisible(v bool) {
cmd.nid.UFlags |= win.NIF_STATE
cmd.nid.DwStateMask |= win.NIS_HIDDEN
if v {
cmd.nid.DwState &= ^uint32(win.NIS_HIDDEN)
} else {
cmd.nid.DwState |= win.NIS_HIDDEN
}
}
func (cmd *niCmd) execute() error {
if err := win.Shell_NotifyIcon(cmd.op, &cmd.nid); err != nil {
return fmt.Errorf("Shell_NotifyIcon: %w", err)
}
if cmd.op != win.NIM_ADD {
return nil
}
newId := cmd.nid.UID
cmd.shellIcon.id = &newId
// When executing an add, we also need to do a NIM_SETVERSION.
verCmd := *cmd
verCmd.op = win.NIM_SETVERSION
// Use Vista+ behaviour.
verCmd.nid.UVersion = win.NOTIFYICON_VERSION_4
return verCmd.execute()
}
// NotifyIcon represents an icon in the taskbar notification area.
type NotifyIcon struct {
shellIcon *shellNotificationIcon
lastDPI int
contextMenu *Menu
icon Image
toolTip string
visible bool
mouseDownPublisher MouseEventPublisher
mouseUpPublisher MouseEventPublisher
messageClickedPublisher EventPublisher
showContextMenuPublisher ProceedEventPublisher
}
// NewNotifyIcon creates and returns a new NotifyIcon.
//
// The NotifyIcon is initially not visible.
func NewNotifyIcon(form Form) (*NotifyIcon, error) {
fb := form.AsFormBase()
shellIcon, err := newShellNotificationIcon(fb.hWnd)
if err != nil {
return nil, err
}
// Create and initialize the NotifyIcon already.
menu, err := NewMenu()
if err != nil {
return nil, err
}
menu.window = form
ni := &NotifyIcon{
shellIcon: shellIcon,
contextMenu: menu,
}
menu.getDPI = ni.DPI
notifyIcons[ni] = struct{}{}
if ni.shellIcon.id != nil {
notifyIconIDs[uint16(*(ni.shellIcon.id))] = ni
}
return ni, nil
}
func (ni *NotifyIcon) DPI() int {
fakeWb := WindowBase{hWnd: win.FindWindow(syscall.StringToUTF16Ptr("Shell_TrayWnd"), syscall.StringToUTF16Ptr(""))}
return fakeWb.DPI()
}
func (ni *NotifyIcon) isDefunct() bool {
return ni.shellIcon.hWnd == 0
}
func (ni *NotifyIcon) reAddToTaskbar() {
// The icon ID may or may not change; save the previous ID so we can properly
// track this once the add command successfully executes.
prevID := ni.shellIcon.id
cmd := ni.shellIcon.newCmd(win.NIM_ADD)
cmd.setCallbackMessage(notifyIconMessageId)
cmd.setVisible(ni.visible)
cmd.setIcon(ni.getHICON(ni.icon))
if err := cmd.setToolTip(ni.toolTip); err != nil {
return
}
if err := cmd.execute(); err != nil {
return
}
newID := ni.shellIcon.id
if prevID != nil && (newID == nil || *prevID != *newID) {
// The ID has changed. Remove defunct prevID from notifyIconIDs.
delete(notifyIconIDs, uint16(*prevID))
}
if newID != nil {
// Add the new ID
notifyIconIDs[uint16(*newID)] = ni
}
return
}
func (ni *NotifyIcon) reEnableToolTip() error {
// newCmd always returns a command that, by default, enables ToolTips.
// All we need to do is create a modify command and execute it.
cmd := ni.shellIcon.newCmd(win.NIM_MODIFY)
if cmd == nil {
return nil
}
return cmd.execute()
}
func (ni *NotifyIcon) applyDPI() {
dpi := ni.DPI()
if dpi == ni.lastDPI {
return
}
ni.lastDPI = dpi
for _, action := range ni.contextMenu.actions.actions {
if action.image != nil {
ni.contextMenu.onActionChanged(action)
}
}
icon := ni.icon
ni.icon = nil
if icon != nil {
ni.SetIcon(icon)
}
}
// Dispose releases the operating system resources associated with the
// NotifyIcon.
//
// The associated Icon is not disposed of.
func (ni *NotifyIcon) Dispose() error {
if ni.isDefunct() {
return nil
}
// Save the ID now since ni.shellIcon.Dispose() will clear it.
nid := ni.shellIcon.id
if err := ni.shellIcon.Dispose(); err != nil {
return err
}
delete(notifyIcons, ni)
if nid != nil {
delete(notifyIconIDs, uint16(*nid))
}
return nil
}
func (ni *NotifyIcon) getHICON(icon Image) win.HICON {
if icon == nil {
return 0
}
dpi := ni.DPI()
ic, err := iconCache.Icon(icon, dpi)
if err != nil {
return 0
}
return ic.handleForDPI(dpi)
}
func (ni *NotifyIcon) showMessage(title, info string, iconType uint32, icon Image) error {
cmd := ni.shellIcon.newCmd(win.NIM_MODIFY)
if cmd == nil {
return nil
}
switch iconType {
case win.NIIF_NONE, win.NIIF_INFO, win.NIIF_WARNING, win.NIIF_ERROR:
if err := cmd.setBalloonInfo(title, info, iconType); err != nil {
return err
}
case win.NIIF_USER:
if err := cmd.setBalloonInfo(title, info, ni.getHICON(icon)); err != nil {
return err
}
default:
return os.ErrInvalid
}
return cmd.execute()
}
// ShowMessage displays a neutral message balloon above the NotifyIcon.
//
// The NotifyIcon must be visible before calling this method.
func (ni *NotifyIcon) ShowMessage(title, info string) error {
return ni.showMessage(title, info, win.NIIF_NONE, nil)
}
// ShowInfo displays an info message balloon above the NotifyIcon.
//
// The NotifyIcon must be visible before calling this method.
func (ni *NotifyIcon) ShowInfo(title, info string) error {
return ni.showMessage(title, info, win.NIIF_INFO, nil)
}
// ShowWarning displays a warning message balloon above the NotifyIcon.
//
// The NotifyIcon must be visible before calling this method.
func (ni *NotifyIcon) ShowWarning(title, info string) error {
return ni.showMessage(title, info, win.NIIF_WARNING, nil)
}
// ShowError displays an error message balloon above the NotifyIcon.
//
// The NotifyIcon must be visible before calling this method.
func (ni *NotifyIcon) ShowError(title, info string) error {
return ni.showMessage(title, info, win.NIIF_ERROR, nil)
}
// ShowCustom displays a custom icon message balloon above the NotifyIcon.
// If icon is nil, the main notification icon is used instead of a custom one.
//
// The NotifyIcon must be visible before calling this method.
func (ni *NotifyIcon) ShowCustom(title, info string, icon Image) error {
return ni.showMessage(title, info, win.NIIF_USER, icon)
}
// ContextMenu returns the context menu of the NotifyIcon.
func (ni *NotifyIcon) ContextMenu() *Menu {
return ni.contextMenu
}
// Icon returns the Icon of the NotifyIcon.
func (ni *NotifyIcon) Icon() Image {
return ni.icon
}
// SetIcon sets the Icon of the NotifyIcon.
func (ni *NotifyIcon) SetIcon(icon Image) error {
if icon == ni.icon {
return nil
}
if cmd := ni.shellIcon.newCmd(win.NIM_MODIFY); cmd != nil {
cmd.setIcon(ni.getHICON(icon))
if err := cmd.execute(); err != nil {
return err
}
}
ni.icon = icon
return nil
}
// ToolTip returns the tool tip text of the NotifyIcon.
func (ni *NotifyIcon) ToolTip() string {
return ni.toolTip
}
// SetToolTip sets the tool tip text of the NotifyIcon.
func (ni *NotifyIcon) SetToolTip(toolTip string) error {
if toolTip == ni.toolTip {
return nil
}
if cmd := ni.shellIcon.newCmd(win.NIM_MODIFY); cmd != nil {
if err := cmd.setToolTip(toolTip); err != nil {
return err
}
if err := cmd.execute(); err != nil {
return err
}
}
ni.toolTip = toolTip
return nil
}
// Visible returns if the NotifyIcon is visible.
func (ni *NotifyIcon) Visible() bool {
return ni.visible
}
// SetVisible sets if the NotifyIcon is visible.
func (ni *NotifyIcon) SetVisible(visible bool) error {
if visible == ni.visible {
return nil
}
if cmd := ni.shellIcon.newCmd(win.NIM_MODIFY); cmd != nil {
cmd.setVisible(visible)
if err := cmd.execute(); err != nil {
return err
}
}
ni.visible = visible
return nil
}
// MouseDown returns the event that is published when a mouse button is pressed
// while the cursor is over the NotifyIcon.
func (ni *NotifyIcon) MouseDown() *MouseEvent {
return ni.mouseDownPublisher.Event()
}
// MouseDown returns the event that is published when a mouse button is released
// while the cursor is over the NotifyIcon.
func (ni *NotifyIcon) MouseUp() *MouseEvent {
return ni.mouseUpPublisher.Event()
}
// MessageClicked occurs when the user clicks a message shown with ShowMessage or
// one of its iconed variants.
func (ni *NotifyIcon) MessageClicked() *Event {
return ni.messageClickedPublisher.Event()
}
// ShowContextMenu returns the event that is published when ni's context menu
// is going to be shown. Its handlers may return false to prevent the
// context menu from being shown.
func (ni *NotifyIcon) ShowContextMenu() *ProceedEvent {
return ni.showContextMenuPublisher.Event()
}