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Copy pathclass.c
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69 lines (59 loc) · 1.79 KB
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/*
* class.c - Class management
*
* Copyright © 2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "class.h"
#include "luaa.h"
#include "common/luaobject.h"
static lua_class_t luaclass_class;
LUA_OBJECT_SIGNAL_FUNCS(class, lua_class_t)
static int
luaA_luaclass_new(lua_State *L)
{
return luaA_class_new(L, &luaclass_class);
}
static int
luaA_luaclass_set_parent(lua_State *L, lua_class_t *luaclass)
{
return 0;
}
static int
luaA_luaclass_get_parent(lua_State *L, lua_class_t *luaclass)
{
luaA_object_push(L, NULL);
return 1;
}
LUA_CLASS_FUNCS(luaclass, &luaclass_class)
void
luaclass_class_setup(lua_State *L)
{
static const struct luaL_reg luaclass_methods[] =
{
LUA_CLASS_METHODS(luaclass)
{ NULL, NULL }
};
static const struct luaL_reg luaclass_module_meta[] =
{
{ "__call", luaA_luaclass_new },
{ NULL, NULL },
};
luaA_class_setup(L, &luaclass_class, "class", NULL, sizeof(lua_class_t),
NULL, NULL, NULL,
luaclass_methods, luaclass_module_meta, NULL);
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80