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Version 11

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@j-jorge j-jorge released this 01 Oct 20:40
· 204 commits to master since this release

Client features

  • Integrate PostHog to collect some insights about the game usage.
  • Animate the transitions from one screen to the next.
  • Back to 60 fps in the menus.
  • Translate the game in Turkish (thanks @asetsiya & @weblate)
  • Display the server statistics on the lobby.
  • Add a button to join our Discord server from the matchmaking screen.
  • Bug fix: Remove the screen wheel nodes from the main scene on destruction.
  • Shop and stats buttons on the lobby.
  • Show a message to invite the user to donate on platforms where there is no shop.
  • Add a link to Weblate in the language popup.

Game features

  • The flames intersect each other.

Server features

  • Dump network traffic into the statistics.
  • Bug fix: Update the session count statistics when a client is explicitly disconnected.
  • Collect server stats on a rolling window.
  • Add the hello/hello_ok messages to introduce the game servers.

General

  • Add and use tracy profiler.
  • Update iscool::core to 1.19.0.
  • Update Axmol to 2.8.1.
  • Add a GitHub workflow job to check the build as if it was done for F-Droid.
  • Cache the dependencies from one GitHub workflow run to the next.
  • Add a factory function to build an ax::ui::UIRichText.
  • Add a factory function to build an ax::ClippingRectangleNode.
  • Allow to set ax::Label's line spacing from the styles.
  • Add an input listener that triggers on any tap.
  • Add a style property to apply an offset to a node.
  • Add an action to move a node, with properties taken from a style.