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A simple and easy-to-use library to enjoy videogames programming
A single-header ANSI C immediate mode cross-platform GUI library
A fast entity component system (ECS) for C & C++
Audio playback and capture library written in C, in a single source file.
A simple and easy-to-use immediate-mode gui library
The official Allegro 5 git repository. Pull requests welcome!
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
C99, header-only framework for games and multimedia applications
Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Support for TrueType (.ttf) font files with Simple Directmedia Layer.
A shallow wrapper around SDL that provides object API and error handling
A starter project for graphics applications using SDL, bgfx and Dear ImGui
Interface library for applications with text-based console-like output
allyourcodebase / SDL
Forked from libsdl-org/SDLSDL with the build system replaced by Zig
Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependencies.
Experimental features and improvements applied to NetHack 3.7-dev
A variant of NetHack that is designed to be a much more challenging experience than the original, drawing inspiration and content from various existing variants along with adding unique and never-b…
A fighting and beat em up game engine for windows, linux, and macos written in C and uses OpenGL.
A C library for loading Tiled maps and tilesets in JSON format