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gigi Public
Forked from electronicarts/gigiA framework for rapid prototyping and development of real-time rendering techniques.
Python Other UpdatedMay 14, 2025 -
Source for fully featured AAA Open 3D Engine
C++ Other UpdatedFeb 13, 2024 -
tinyobjloader Public
Forked from tinyobjloader/tinyobjloaderTiny but powerful single file wavefront obj loader
C++ Other UpdatedApr 14, 2023 -
godot Public
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
C++ MIT License UpdatedApr 14, 2023 -
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gfx Public
Forked from gfx-rs/gfxA low-overhead Vulkan-like GPU API for Rust.
Rust Apache License 2.0 UpdatedApr 14, 2023 -
WickedEngine Public
Forked from turanszkij/WickedEngine3D engine with modern graphics
C MIT License UpdatedApr 14, 2023 -
Mastering-Graphics-Programming-with-Vulkan Public
Forked from PacktPublishing/Mastering-Graphics-Programming-with-VulkanC++ MIT License UpdatedApr 14, 2023 -
hybrid-rendering Public
Forked from diharaw/hybrid-renderingA Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
C++ MIT License UpdatedFeb 1, 2022 -
profiling Public
Forked from aclysma/profilingProvides a very thin abstraction over instrumented profiling crates like puffin, optick, tracy, and superluminal-perf.
Rust Apache License 2.0 UpdatedMay 1, 2021 -
stb Public
Forked from nothings/stbstb single-file public domain libraries for C/C++
C Other UpdatedApr 19, 2021 -
DXRPathTracer Public
Forked from TheRealMJP/DXRPathTracerA (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
C++ MIT License UpdatedMar 21, 2021 -
bevy Public
Forked from bevyengine/bevyA refreshingly simple data-driven game engine built in Rust
Rust MIT License UpdatedMar 18, 2021 -
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DirectXTK Public
Forked from microsoft/DirectXTKThe DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
C++ MIT License UpdatedMar 17, 2021 -
imgui Public
Forked from ocornut/imguiDear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
C++ MIT License UpdatedMar 17, 2021 -
veloren Public
Forked from veloren/veloren[Mirror] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World
Rust GNU General Public License v3.0 UpdatedMar 17, 2021 -
rg3d Public
Forked from FyroxEngine/Fyrox3d game engine written in Rust
Rust MIT License UpdatedMar 17, 2021 -
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ImHex Public
Forked from WerWolv/ImHexA Hex Editor for Reverse Engineers, Programmers and people that value their eye sight when working at 3 AM.
C++ GNU General Public License v2.0 UpdatedMar 16, 2021 -
amethyst Public
Forked from amethyst/amethystData-oriented and data-driven game engine written in Rust
Rust Other UpdatedMar 16, 2021 -
Rust library to create a Good Game Easily
Rust MIT License UpdatedMar 15, 2021 -
Falcor Public
Forked from NVIDIAGameWorks/FalcorReal-Time Rendering Framework
C++ BSD 3-Clause "New" or "Revised" License UpdatedFeb 3, 2021 -
utest.h Public
Forked from sheredom/utest.h🧪 single header unit testing framework for C and C++
C The Unlicense UpdatedFeb 2, 2021 -
cmftStudio Public
Forked from dariomanesku/cmftStudiocmftStudio - GUI counterpart for:
C Other UpdatedDec 10, 2020 -
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SimpleDirectPBR Public
Forked from michal-z/SimpleDirectPBRSimple PBR test using DirectX 12.
C++ MIT License UpdatedAug 18, 2019 -
GTS-GamesTaskScheduler Public
Forked from GameTechDev/GTS-GamesTaskSchedulerA task scheduling framework designed for the needs of game developers.
C++ MIT License UpdatedApr 13, 2019 -
PhysicallyBasedRendering Public
Forked from himanshupaul20/PhysicallyBasedRenderingC++ UpdatedFeb 12, 2019