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Starred repositories
Framework-agnostic, browser-based components for photo and video editing with WebGL and WebCodecs
Play the DOOM engine in your browser with PrBoom+ and PrBoomX enhancements!
Run AI agents isolated inside an macOS virtual machine. Configured to run Claude Code, OpenAI Codex, Cursor Agent, Google Gemini.
Run AI agents isolated in a macOS user account and sandbox-exec. Configured to run Claude Code, OpenAI Codex, Cursor Agent, Google Gemini.
Play the Quake 2 first-person shooter engine in your browser! Supports WebGL 2 and software-rendered modes.
Play the Quake engine in your browser! True to the original. Supports WebGL, software-rendered mode, mods, and mission packs.
friction2d / friction
Forked from MaurycyLiebner/enveFriction Graphics
Cross-Platform OpenGL Doom Source Port with powerful modding features
Catoptromancy / blasphemer
Forked from Blasphemer/blasphemernew home for the Blasphemer IWAD
Eureka is a cross-platform map editor for the DOOM engine games.
Blender addon of Trenchbroom inspired level design tools including automated material application and UV management, camera and grid tools, and improved GLB export.
An immutable SQL database for application development, time-travel reporting and data compliance. Developed by @juxt
🌸 Possibly the smallest Lua compiler ever
Free EXR file viewer. DJV is a free, open-source high bit-depth image sequence player built for professional film, VFX & animation workflows. Use it for frame-accurate dailies, shot review, and A/B…
Chocolate Doom WebAssembly port with WebSockets support
A Swift wrapper around libVLC for iOS, macOS, tvOS, visionOS, and Mac Catalyst
A library for creating media suitable for dailies with burn-ins and slates.
The Python micro framework for building web applications.
Free split-flap display emulator for any TV. The classic flip-board look, without the $3,500 hardware.
A python implementation of wave function collapse, specifically for generating 2D platformer levels