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explore is a minimal, text-heavy theme for Hugo, designed for academic sites, personal blogs, and essays. It prioritizes readability, performance, accessibility, and maintainability.
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
Integration with Steam for Galaxy
A compute shader emulation of the PlayStation 2 Graphics Synthesizer
A library for building fast, reliable and evolvable network services.
Open Source implementation of GOG Galaxy Communication Service for SDK bundled with GOG games.
Podman: A tool for managing OCI containers and pods.
📖 A collection of pure POSIX sh alternatives to external processes.
A cross-platform reimplementation of JKDF2 in C
A refreshingly simple data-driven game engine built in Rust
A fast high-compression read-only file system for Linux, FreeBSD, macOS and Windows
A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
Driver to support FANATEC input devices, in particular ForceFeedback of various wheel-bases
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Zulip server and web application. Open-source team chat that helps teams stay productive and focused.
A modern desktop interface for Linux. Improve your user experience and get rid of the anarchy of traditional desktop workflows. Designed to simplify navigation and reduce the need to manipulate win…
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…