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NVIDIA
- Stockholm, Sweden
- kbladin.se
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KalleWheel Public
A custom color wheel extension for Adobe Photoshop
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shading_tests Public
Playing with glsl to achieve different shading effects for 3D-models.
C++ MIT License UpdatedFeb 25, 2019 -
ModelViewer Public
A simple program for viewing 3D models and interacting with them using the Leap Motion Controller.
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creature_evolution Public
Kandidatprojekt. Genetic algorithms are used to simulate evolution of creatures.
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Maya_Plugin_Hello_World Public
A plugin for Maya that writes Hello World
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Simulation_of_Ant_Colonies Public
Ant colony optimization algorithms used to simulate ant behavior
JavaScript MIT License UpdatedFeb 25, 2019 -
inverseKinematicsPencil Public
Inverse kinematics used to control a pencil in a web application.
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Curl_Noise Public
Implementation of curl noise for particles simulated on GPU with OpenGL
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ElkEngine Public
Simple graphics engine used as submodule in many of my projects
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Fluid_Simulation Public
Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
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Monte_Carlo_Ray_Tracer Public
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
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ava-capture Public
Forked from electronicarts/ava-captureAva Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.
Python Other UpdatedNov 29, 2018 -
IronPythonUnityDemo Public
A Unity project demonstrating an issue where script execution blocks the main thread used for rendering in Unity
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Voxel_Cone_Tracing Public
Converting vertex meshes to voxel data and visualizing using VCT
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doxygen-theme Public
Forked from nnen/doxygen-themeCustom doxygen theme.
CSS GNU General Public License v3.0 UpdatedSep 9, 2014 -
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