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18 stars written in C
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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C 16,962 2,082 Updated Apr 19, 2026

The “Quite OK Image Format” for fast, lossless image compression

C 7,470 373 Updated Feb 14, 2026

Audio playback and capture library written in C, in a single source file.

C 6,654 548 Updated Apr 6, 2026

AprilTag is a visual fiducial system popular for robotics research.

C 2,230 651 Updated Apr 17, 2026

Audio Plugin API

C 2,218 122 Updated Feb 21, 2026

C library for cross-platform real-time audio input and output

C 2,083 254 Updated Jan 13, 2025

MultiMarkdown version of Notational Velocity with Markdown editing features and preview

C 1,786 196 Updated Apr 16, 2023

MLT Multimedia Framework

C 1,763 362 Updated Apr 17, 2026

A cyber-physical programming environment

C 1,457 127 Updated Apr 19, 2026

Minimalistic MP4 mux/demux single header library

C 419 71 Updated Mar 5, 2024

volca sample SDK - a sample and sequence encoding library for volca sample.

C 376 39 Updated Oct 13, 2023

Linear/Logitudinal Time Code (LTC) Library

C 237 64 Updated Sep 4, 2022

Please send patches via the mailing list, this GitHub page is not monitored https://sourceforge.net/projects/xwax/lists/xwax-devel

C 150 40 Updated Mar 1, 2026

Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread

C 133 13 Updated Dec 30, 2024

l'Abbaye des Morts - ported to Linux, Pandora, GCW0, Wii and PSP

C 96 19 Updated Mar 1, 2026
C 45 6 Updated Nov 29, 2019

Procedural Noise Shader Routines compatible with WebGL

C 9 Updated Dec 6, 2016

Unity-Android communication example (Wii Nunchuck input)

C 6 2 Updated Dec 4, 2011