Stars
A game theoretic approach to explain the output of any machine learning model.
A tiny scalar-valued autograd engine and a neural net library on top of it with PyTorch-like API
Tutorials on implementing a few sequence-to-sequence (seq2seq) models with PyTorch and TorchText.
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
Official codebase used to develop Vision Transformer, SigLIP, MLP-Mixer, LiT and more.
Lab materials for the Full Stack Deep Learning Course
Python library for Multi-Armed Bandits
The BlazeFace face detector model implemented in PyTorch
The code repository for examples in the O'Reilly book 'Generative Deep Learning' using Pytorch
A minimal implementation of autograd (in pure Python) 🍰